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bugSomething isn't workingSomething isn't working
Description
Operating System
Windows
Extender Version
v60
Game Version
v3.6.117.3735
Bug Summary
Code like this often crashes the game before reaching the main menu.
But it is not 100% reproduceable for whatever reason.
Ext.Events.StatsLoaded:Subscribe(function(e)
for i,name in pairs(Ext.Stats.GetStats("SkillData")) do
if name=="Target_RangedInfusion" then
Ext.Stats.Sync(name,false)
end
end
end)of course in my real code I do some changes to some of them, before calling Sync. My current assumption was that it can crash when calling Sync while nothing was changed. But even after adding a check if sth was changed, it sometimes crashes.
I never had a crash when I outcommented the Sync, that is why I assume this is causing it.
The Extender Log does not mention anything that sounds helpful. So it just crashes without any error in the log.
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bugSomething isn't workingSomething isn't working