Describe the bug
The remix does not capture transparent materials, NPC meshes leave ghosts, and particles have the wrong UV scale in Battlefield Vietnam.
How do you reproduce the bug?
No special actions are required to reproduce errors, just play the game.
What is the expected behavior?
No response
Version
1.4.2
Logs
No response
Crash dumps
No response
Media
No response
Describe the bug
The remix does not capture transparent materials, NPC meshes leave ghosts, and particles have the wrong UV scale in Battlefield Vietnam.
How do you reproduce the bug?
No special actions are required to reproduce errors, just play the game.
What is the expected behavior?
No response
Version
1.4.2
Logs
No response
Crash dumps
No response
Media
No response