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G29 shifter, but gear 5 and 6 not acting correctly. 1-4 are fine. #311
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Description
Description of Issue
I have a leonardo arduio and I am using the G29 Shifter. Everything is fine as far as loading the software, gear 1, 2, 3, 4, but 5 and 6 do not show when I run a test in the controller control panel. Gear 7 (reverse) shows up when I go to gear 7). Holding the shifter in and going to gear 6 gives no response. Also, the calibration button is greyed out, so maybe I need that?
Technical Details
- Arduino Leonardo
- Windows 10
- Arduino IDE Version 2.3.7
Sketch File that Reproduces Issue
/*
* Project Sim Racing Library for Arduino
* @author David Madison
* @link github.com/dmadison/Sim-Racing-Arduino
* @license LGPLv3 - Copyright (c) 2022 David Madison
*
* This file is part of the Sim Racing Library for Arduino.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @details Emulates the Logitech Driving Force shifter (included with
* the G923 / G920 / G29 wheels) as a joystick over USB.
* @example LogitechShifter_Joystick.ino
*/
// This example requires the Arduino Joystick Library
// Download Here: https://github.com/MHeironimus/ArduinoJoystickLibrary
#include <SimRacing.h>
#include <Joystick.h>
// Set this option to 'true' to send the shifter's X/Y position
// as a joystick. This is not needed for most games.
const bool SendAnalogAxis = false;
// Set this option to 'true' to send the raw state of the reverse
// trigger as its own button. This is not needed for any racing
// games, but can be useful for custom controller purposes.
const bool SendReverseRaw = false;
// Power (VCC): DE-9 pin 9
// Ground (GND): DE-9 pin 6
// Note: DE-9 pin 3 (CS) needs to be pulled-up to VCC!
const int Pin_ShifterX = A0; // DE-9 pin 4
const int Pin_ShifterY = A2; // DE-9 pin 8
const int Pin_ShifterRev = 2; // DE-9 pin 2
// This pin requires an extra resistor! If you have made the proper
// connections, change the pin number to the one you're using
const int Pin_ShifterDetect = SimRacing::UnusedPin; // DE-9 pin 7, requires pull-down resistor
SimRacing::LogitechShifter shifter(
Pin_ShifterX, Pin_ShifterY,
Pin_ShifterRev,
Pin_ShifterDetect
);
//SimRacing::LogitechShifter shifter = SimRacing::CreateShieldObject<SimRacing::LogitechShifter, 2>();
const int Gears[] = { 1, 2, 3, 4, 5, 6, -1 };
const int NumGears = sizeof(Gears) / sizeof(Gears[0]);
const int ADC_Max = 1023; // 10-bit on AVR
Joystick_ Joystick(
JOYSTICK_DEFAULT_REPORT_ID, // default report (no additional pages)
JOYSTICK_TYPE_JOYSTICK, // so that this shows up in Windows joystick manager
NumGears + SendReverseRaw, // number of buttons (7 gears: reverse and 1-6)
0, // number of hat switches (none)
SendAnalogAxis, SendAnalogAxis, // include X and Y axes for analog output, if set above
false, false, false, false, false, false, false, false, false); // no other axes
void updateJoystick(); // forward-declared function for non-Arduino environments
void setup() {
shifter.begin();
// if you have one, your calibration line should go here
Joystick.begin(false); // 'false' to disable auto-send
Joystick.setXAxisRange(0, ADC_Max);
Joystick.setYAxisRange(ADC_Max, 0); // invert axis so 'up' is up
updateJoystick(); // send initial state
}
void loop() {
shifter.update();
if (SendAnalogAxis == true || shifter.gearChanged()) {
updateJoystick();
}
}
void updateJoystick() {
// set the buttons corresponding to the gears
for (int i = 0; i < NumGears; i++) {
if (shifter.getGear() == Gears[i]) {
Joystick.pressButton(i);
}
else {
Joystick.releaseButton(i);
}
}
// set the analog axes (if the option is set)
if (SendAnalogAxis == true) {
int x = shifter.getPosition(SimRacing::X, 0, ADC_Max);
int y = shifter.getPosition(SimRacing::Y, 0, ADC_Max);
Joystick.setXAxis(x);
Joystick.setYAxis(y);
}
// set the reverse button (if the option is set)
if (SendReverseRaw == true) {
bool reverseState = shifter.getReverseButton();
Joystick.setButton(NumGears, reverseState); // "NumGears" is the 0-indexed max gear + 1
}
Joystick.sendState();
}
Wiring Details
I followed the directions and double/triple checked everything using a voltmeter continuity.
https://www.youtube.com/watch?v=yLL9XBgx8bs
Additional context
It seems like if I fiddle with this line, I get different responses, but I can't figure out the pattern.
const int Gears[] = { 1, 2, 3, 4, 5, 6, -1 };
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