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ki_unit_test.py
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130 lines (123 loc) · 3.95 KB
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from ki import calculate_drop
from pprint import PrettyPrinter
pp = PrettyPrinter(indent=2)
def init_board():
playboard = []
for i in range(0,6):
playboard.append([0,0,0,0,0,0,0])
return playboard
def player_won(board):
in_a_row = [0, 0]
# horizontal check
for i in range(0,6):
in_a_row = [0, 0]
for j in range(0,7):
if board[i][j] == 1:
in_a_row[0] += 1
in_a_row[1] = 0
if board[i][j] == 2:
in_a_row[0] = 0
in_a_row[1] += 1
else:
in_a_row = [0,0]
#if board[i][j] != 0:
# in_a_row[board[i][j]-1] += 1
#else:
# in_a_row = [0,0]
if [d for d in in_a_row if d == 4]:
return [k for k in range(0,2) if in_a_row[k] == 4][0]+1
# vertical check
for j in range(0,7):
in_a_row = [0, 0]
for i in range(0,6):
if board[i][j] == 1:
in_a_row[0] += 1
in_a_row[1] = 0
if board[i][j] == 2:
in_a_row[0] = 0
in_a_row[1] += 1
else:
in_a_row = [0,0]
#if board[i][j] != 0:
# in_a_row[board[i][j]-1] += 1
#else:
# in_a_row = [0,0]
if [d for d in in_a_row if d == 4]:
return [k for k in range(0,2) if in_a_row[k] == 4][0]+1
# left bottom to right top
for s in range(-2, 3):
in_a_row = [0,0]
for a in range(0,6):
if s+a < 0 or s+a >= 7:
continue
if board[5-a][s+a] == 1:
in_a_row[0] += 1
in_a_row[1] = 0
if board[5-a][s+a] == 2:
in_a_row[0] = 0
in_a_row[1] += 1
else:
in_a_row = [0,0]
#if board[5-a][s+a] != 0:
# in_a_row[board[5-a][s+a]-1] += 1
#else:
# in_a_row = [0,0]
if [d for d in in_a_row if d == 4]:
return [k for k in range(0,2) if in_a_row[k] == 4][0]+1
# right bottom to left top
for s in range(3, 9):
in_a_row = [0,0]
for a in range(0,6):
if s+a < 0 or s+a >= 7:
continue
if board[5-a][s-a] == 1:
in_a_row[0] += 1
in_a_row[1] = 0
if board[5-a][s-a] == 2:
in_a_row[0] = 0
in_a_row[1] += 1
else:
in_a_row = [0,0]
#if board[5-a][s+a] != 0:
# in_a_row[board[5-a][s+a]-1] += 1
#else:
# in_a_row = [0,0]
if [d for d in in_a_row if d == 4]:
return [k for k in range(0,2) if in_a_row[k] == 4][0]+1
return 0
def turn(board, position, player):
if board[0][position] != 0:
return
for i in range(0,6):
if i+1 >= 6 or board[i+1][position] != 0:
board[i][position] = player
return
def test():
board = init_board()
current_player = 1
while player_won(board) == 0:
turn_pos = calculate_drop(board, current_player)
print("next turn player "+str(current_player)+": "+str(turn_pos))
if turn_pos == None:
print("Not more possible turns")
return
turn(board, turn_pos, current_player)
#if current_player == 1:
# current_player = 2
#else:
# current_player = 1
pp.pprint(board)
d = input("Your Turn: ")
turn(board, int(d), 2)
print("\n/////////////////////////\n")
print("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!")
print("Player "+str(player_won(board))+" won!")
#board = [ [0, 0, 0, 0, 0, 0, 0],
# [0, 1, 1, 0, 0, 1, 0],
# [0, 2, 1, 1, 0, 1, 0],
# [0, 1, 2, 1, 0, 2, 0],
# [0, 1, 2, 2, 2, 1, 2],
# [0, 1, 2, 2, 2, 1, 2]]
# print(player_won(board))
if __name__ == "__main__":
test()