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lines changed Original file line number Diff line number Diff line change @@ -112,7 +112,7 @@ It also only losely correlates to the number of vertices, depending on the algor
112112function mesh (primitive:: Meshable ; pointtype= Point, facetype= GLTriangleFace, uv= nothing ,
113113 normaltype= nothing )
114114
115- positions, faces = decompose_triangulate_fallback (primitive; pointtype, facetype)
115+ positions, faces = decompose_triangulate_fallback (primitive; pointtype= pointtype, facetype = facetype)
116116
117117 # We want to preserve any existing attributes!
118118 attrs = attributes (primitive)
156156function mesh (polygon:: AbstractPolygon{Dim,T} ; pointtype= Point{Dim,T},
157157 facetype= GLTriangleFace, normaltype= nothing ) where {Dim,T}
158158
159- positions, faces = decompose_triangulate_fallback (polygon; pointtype, facetype)
159+ positions, faces = decompose_triangulate_fallback (polygon; pointtype= pointtype, facetype = facetype)
160160
161161 if normaltype != = nothing
162162 n = normals (positions, faces; normaltype= normaltype)
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