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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 1111 </ProjectConfiguration >
1212 </ItemGroup >
1313 <ItemGroup >
14+ <ClCompile Include =" src\features\checkpoint_quickload.cpp" />
1415 <ClCompile Include =" src\fixes\suppress_error_dialogs.cpp" />
1516 <ClCompile Include =" src\warnings\check_gamesave_folder.cpp" />
1617 <ClCompile Include =" src\warnings\ini_read_state.cpp" />
7475 <ClCompile Include =" src\features\steam_deck_features.cpp" />
7576 </ItemGroup >
7677 <ItemGroup >
78+ <ClInclude Include =" src\features\checkpoint_quickload.hpp" />
7779 <ClInclude Include =" src\fixes\suppress_error_dialogs.hpp" />
7880 <ClInclude Include =" src\warnings\check_gamesave_folder.hpp" />
7981 <ClInclude Include =" src\warnings\ini_read_state.hpp" />
Original file line number Diff line number Diff line change 101101 <ClCompile Include =" src\fixes\suppress_error_dialogs.cpp" >
102102 <Filter >Features</Filter >
103103 </ClCompile >
104+ <ClCompile Include =" src\features\checkpoint_quickload.cpp" >
105+ <Filter >Features</Filter >
106+ </ClCompile >
104107 </ItemGroup >
105108 <ItemGroup >
106109 <ClInclude Include =" src\features\intro_skip.hpp" >
196199 <ClInclude Include =" src\fixes\suppress_error_dialogs.hpp" >
197200 <Filter >Features\Headers</Filter >
198201 </ClInclude >
202+ <ClInclude Include =" src\features\checkpoint_quickload.hpp" >
203+ <Filter >Features\Headers</Filter >
204+ </ClInclude >
199205 </ItemGroup >
200206 <ItemGroup >
201207 <Filter Include =" Fixes" >
Original file line number Diff line number Diff line change 1111// /Features
1212#include " intro_skip.hpp"
1313#include " custom_saves.hpp"
14+ #include " checkpoint_quickload.hpp"
1415#include " dpad_keybinds.hpp"
1516#include " pause_on_focus_loss.hpp"
1617#include " controller_rumble.hpp"
@@ -47,6 +48,7 @@ void Initeax() //g_GameDLLs.eax
4748}
4849void InitEchelon () // g_GameDLLs.Echelon
4950{
51+ g_CheckpointQuickload.InitEchelonHooks ();
5052}
5153void InitEchelonHUD () // g_GameDLLs.EchelonHUD
5254{
@@ -99,6 +101,7 @@ void InitializeSubsystems()
99101 INITIALIZE (g_GameVars.Initialize ());
100102 INITIALIZE (Config::Read ());
101103 INITIALIZE (CustomSaves::Initialize ());
104+ INITIALIZE (g_CheckpointQuickload.Initialize ());
102105 INITIALIZE (g_DistanceCulling.Initialize ());
103106 INITIALIZE (g_IntroSkip.Initialize ());
104107 INITIALIZE (RestoreEAX::Initialize ());
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