diff --git a/src/client/resources/assets/chesttracker/lang/de_de.json b/src/client/resources/assets/chesttracker/lang/de_de.json index 88969136..820b3166 100644 --- a/src/client/resources/assets/chesttracker/lang/de_de.json +++ b/src/client/resources/assets/chesttracker/lang/de_de.json @@ -1,28 +1,28 @@ { - "key.chesttracker.open_gui": "Öffne Truhen Tracker GUI", - "chesttracker.title": "Truhen Tracker", + "key.chesttracker.open_gui": "Öffne Chest Tracker GUI", + "chesttracker.title": "Chest Tracker", "chesttracker.compatibility.brand": "Client-seitige Vorschau über %s", "chesttracker.compatibility.litematica.search": "Suche", - "chesttracker.compatibility.litematica.searchMissing": "Search Missing", - "chesttracker.compatibility.litematica.info": "Chest Tracker Integrations: \nSearch Buttons: %s \nInclude Ender Chest: %s \nInclude Nearby (48 blocks): %s", - "chesttracker.inventoryButton.rename": "Behälter umbenennen", + "chesttracker.compatibility.litematica.searchMissing": "Suche fehlt", + "chesttracker.compatibility.litematica.info": "Chest Tracker Integration: \nSuchtasten: %s \nEndertruhe berücksichtigen: %s \nNahegelegene einbeziehen (48 Blöcke): %s", + "chesttracker.inventoryButton.rename": "Container umbenennen", "chesttracker.inventoryButton.rename.remove": "Entfernen", - "chesttracker.inventoryButton.rename.clientOnlyWarning": "This will only rename the container on your client, not the server.", - "chesttracker.inventoryButton.forget": "Forget", - "chesttracker.inventoryButton.rememberContainer.remember": "Remember Container", - "chesttracker.inventoryButton.rememberContainer.block": "Don't Remember Container", - "chesttracker.inventoryButton.export": "Export Position", - "chesttracker.inventoryButton.export.toast": "Exported to %s", - "chesttracker.inventoryButton.export.errorToast": "Error exporting position; check the console.", + "chesttracker.inventoryButton.rename.clientOnlyWarning": "Dies wird nur den Container auf Ihrem Client umbenennen, nicht auf dem Server.", + "chesttracker.inventoryButton.forget": "Verwerfen", + "chesttracker.inventoryButton.rememberContainer.remember": "Container merken", + "chesttracker.inventoryButton.rememberContainer.block": "Container nicht merken", + "chesttracker.inventoryButton.export": "Position exportieren", + "chesttracker.inventoryButton.export.toast": "Exportiert nach %s", + "chesttracker.inventoryButton.export.errorToast": "Fehler beim Exportieren der Position; Überprüfe die Konsole.", "config.jade.plugin_chesttracker.memory_preview": "Speicher verwenden", "config.waila.plugin_chesttracker": "Truhen Tracker", "config.waila.plugin_chesttracker.show_icon": "Zeige Chest Tracker's Symbol", - "config.waila.plugin_chesttracker.show_key_and_location": "DEBUG: Show a highlight's position and memory key", + "config.waila.plugin_chesttracker.show_key_and_location": "DEBUG: Zeige die Position und den Speicherschlüssel eines Highlights", "chesttracker.generic.seconds": "%d Sekunden", "chesttracker.generic.minutes": "%d Minuten", - "chesttracker.generic.hour": "1 Stunde", + "chesttracker.generic.hour": "Eine Stunde", "chesttracker.generic.hours": "%d Stunden", - "chesttracker.generic.day": "1 Tag", + "chesttracker.generic.day": "Ein Tag", "chesttracker.generic.days": "%d Tage", "chesttracker.generic.blocks": "%d Blöcke", "chesttracker.gui.id": "ID", @@ -32,7 +32,7 @@ "chesttracker.gui.containerFilter.all": "Alle", "chesttracker.gui.containerFilter.chests": "Truhen", "chesttracker.gui.containerFilter.barrels": "Fass", - "chesttracker.gui.containerFilter.shulkerBoxes": "Shulker-Kisten", + "chesttracker.gui.containerFilter.shulkerBoxes": "Shulkerkisten", "chesttracker.gui.containerFilter.hoppers": "Trichter", "chesttracker.gui.containerFilter.furnaces": "Öfen", "chesttracker.gui.itemSort": "Sortierung: %s", @@ -41,141 +41,142 @@ "chesttracker.gui.itemSort.alphabeticalDescending": "Gegenstandname (A zu Z)", "chesttracker.gui.itemSort.alphabeticalAscending": "Gegenstandname (Z zu A)", "chesttracker.gui.modSettings": "Mod-Einstellungen ändern", - "chesttracker.gui.openMemoryManager": "Open Memory Manager", - "chesttracker.gui.memoryBankSettings": "Change Memory Bank Settings", + "chesttracker.gui.openMemoryManager": "Öffne Speicherverwaltung", + "chesttracker.gui.memoryBankSettings": "Datenbank-Einstellungen ändern", "chesttracker.gui.narration.drag": "Klicken und ziehen", - "chesttracker.gui.memoryManager": "Manage Memory Banks", - "chesttracker.gui.memoryManager.search": "Search Memory Banks", + "chesttracker.gui.memoryManager": "Datenbanken verwalten", + "chesttracker.gui.memoryManager.search": "Datenbanken suchen", "chesttracker.gui.memoryManager.selectedBackend": "Backend: %s", - "chesttracker.gui.memoryManager.newMemoryBank": "Create new Memory Bank", - "chesttracker.gui.createMemoryBank": "Creating new Memory Bank", - "chesttracker.gui.createMemoryBank.fillDefault": "Fill World Default", + "chesttracker.gui.memoryManager.newMemoryBank": "Neue Datenbank erstellen", + "chesttracker.gui.createMemoryBank": "Neue Datenbank wird erstellt", + "chesttracker.gui.createMemoryBank.fillDefault": "Welt-Standard füllen", "chesttracker.gui.createMemoryBank.createAndLoad": "Erstellen und Laden", - "chesttracker.gui.createMemoryBank.alreadyExists": "Memory Bank already exists with this ID", + "chesttracker.gui.createMemoryBank.alreadyExists": "Datenbank mit dieser ID existiert bereits", "chesttracker.gui.createMemoryBank.emptyId": "Kann keine leere ID haben", - "chesttracker.gui.editMemoryBank": "Editing Memory Bank", + "chesttracker.gui.editMemoryBank": "Speicher Bank wird bearbeitet", "chesttracker.gui.editMemoryBank.markDefault": "Als Standard festlegen", "chesttracker.gui.editMemoryBank.alreadyDefault": "Bereits Standard", - "chesttracker.gui.editMemoryBank.markDefault.tooltip": "Mark this Memory Bank as the default for the current connection/world.", + "chesttracker.gui.editMemoryBank.markDefault.tooltip": "Diese Datenbank als Standard für die aktuelle Verbindung / Welt markieren.", "chesttracker.gui.editMemoryBank.compatibility": "Kompabilität", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode": "Name Filtering Mode", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.tooltip": "Filtering applied to container label names. This can be useful if a server supplies a resource pack which makes use of high-codepoint characters for UI.", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode": "Namensfiltermodus", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.tooltip": "Filterung für Container Label Namen angewendet. Nützlich wenn ein Server ein Resource Pack verwendet, welches Hochcode-Zeichen für die UI benutzt.", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none": "Keine", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none.tooltip": "No filtering applied to container names.", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none.tooltip": "Keine Filter auf Containernamen angewendet.", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii": "Nur ASCII", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii.tooltip": "Only allow ASCII characters in container names.", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode": "Basic Unicode", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode.tooltip": "Only allow Unicode characters up to \\u33FF. This includes most European, African and American scripts and symbols, but excludes Chinese, Korean, Japanese and others.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "Container Name Rendering", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii.tooltip": "Erlaube nur ASCII-Zeichen in Containernamen.", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode": "Einfacher Unicode", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode.tooltip": "Erlaube nur Unicode Zeichen bis \\u33FF. Dies beinhaltet die meisten europäischen, afrikanischen und amerikanischen Zeichen und Symbole, aber nicht chinesische, koreanische, japanische und andere.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "Containernamen Rendering", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "Voll", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "Render all names within range.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "Hovered Only", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Only render names when the crosshair is over them.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "Rendere alle Namen in Reichweite.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "Nur schwebend", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Rendere Namen nur, wenn sie im Fadenkreuz sind.", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "Deaktiviert", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Don't render container names.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Containernamen nicht rendern.", "chesttracker.gui.editMemoryBank.filtering": "Filterung", "chesttracker.gui.editMemoryBank.filtering.manualMode": "Manueller Modus", - "chesttracker.gui.editMemoryBank.filtering.manualMode.tooltip": "Whether containers need to be manually added to Chest Tracker.", + "chesttracker.gui.editMemoryBank.filtering.manualMode.tooltip": "Ob Container manuell zu Chest Tracker hinzugefügt werden müssen.", "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed": "Nur Benannte", "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed.tooltip": "Gibt an, ob man nur benannte Behälter merken möchte.", "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all": "Alle Behälter", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all.tooltip": "Save items from all containers, including hoppers, furnaces and similar", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all.tooltip": "Gegenstände aus allen Behältern, einschließlich Trichtern, Öfen und Ähnlichen, speichern", "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common": "Häufige Container", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common.tooltip": "Only remember chests, barrels and shulker boxes.", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common.tooltip": "Nur Truhen, Fässer, und Endertruhen umbenennen.", "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests": "Endertruhen", - "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests.tooltip": "Whether to remember ender chests in their own tab, or to ignore them.", - "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks": "Auto-add Placed Blocks", + "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests.tooltip": "Ob Endertruhen in ihrem eigenen Tab behalten, oder ignoriert werden sollen.", + "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks": "Platzierte Blöcke automatisch hinzufügen", "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.yes": "Ja", "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.shulkerBoxesOnly": "Shulker-Kisten", "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.no": "Nein", "chesttracker.gui.editMemoryBank.integrity": "Integrität", - "chesttracker.gui.editMemoryBank.integrity.blockBreak": "Block Break", - "chesttracker.gui.editMemoryBank.integrity.blockBreak.tooltip": "Whether to remove memories when the block at that position is broken.", - "chesttracker.gui.editMemoryBank.integrity.preserveNamed": "Preserve Named", - "chesttracker.gui.editMemoryBank.integrity.preserveNamed.tooltip": "Whether to exempt named memories from the memory lifetime check.", + "chesttracker.gui.editMemoryBank.integrity.blockBreak": "Block abbauen", + "chesttracker.gui.editMemoryBank.integrity.blockBreak.tooltip": "Ob Erinnerungen gelöscht werden sollen, wenn der Block an ihrer Position zerstört wird.", + "chesttracker.gui.editMemoryBank.integrity.preserveNamed": "Name beibehalten", + "chesttracker.gui.editMemoryBank.integrity.preserveNamed.tooltip": "Ob benannte Erinnerungen von der Speicherlebensdauer ausgenommen werden sollen.", "chesttracker.gui.editMemoryBank.integrity.periodicCheck": "Periodische Prüfung", - "chesttracker.gui.editMemoryBank.integrity.periodicCheck.tooltip": "Periodically check memories nearby to see if their containers are no longer there, in case something else broke them.", - "chesttracker.gui.editMemoryBank.integrity.memoryLifetime": "Memory Lifetime", + "chesttracker.gui.editMemoryBank.integrity.periodicCheck.tooltip": "Periodisch prüfen ob Container noch da sind, oder zerstört wurden.", + "chesttracker.gui.editMemoryBank.integrity.memoryLifetime": "Speicherdauer", "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.never": "Läuft nie ab", - "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.tooltip": "How long since a memory's last access before it's considered stale and removed.", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode": "Lifetime Count Mode", + "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.tooltip": "Wie lange ist der letzte Zugriff eines Speichers her ist, bevor er als veraltet angesehen und entfernt wird.", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode": "Lebensdauerzählmodus", "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.realTime": "Echtzeit verwenden", "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.worldTime": "Weltzeit verwenden", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.loadedTime": "Use Bank Loaded Time", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.loadedTime": "Bank Loaded Time verwenden", "chesttracker.gui.editMemoryBank.manage": "Verwalten", "chesttracker.gui.editMemoryBank.manage.workingRange": "Bereich: %s", - "chesttracker.gui.editMemoryBank.manage.deleteWithinRange": "Delete all memories within %s blocks (%s)", - "chesttracker.gui.editMemoryBank.manage.deleteOutsideRange": "Delete all memories outside %s blocks (%s)", - "chesttracker.gui.editMemoryBank.manage.highlightAll": "Highlight All", + "chesttracker.gui.editMemoryBank.manage.deleteWithinRange": "Lösche alle Erinnerungen innerhalb von %s Blöcken (%s)", + "chesttracker.gui.editMemoryBank.manage.deleteOutsideRange": "Lösche alle Erinnerungen außerhalb von %s Blöcken (%s)", + "chesttracker.gui.editMemoryBank.manage.highlightAll": "Alle markieren", "chesttracker.gui.editMemoryBank.search": "Suche", - "chesttracker.gui.editMemoryBank.search.itemListRange": "Item List Range: %s", - "chesttracker.gui.editMemoryBank.search.itemListRange.tooltip": "The maximum distance in blocks that the item list will display memories for.", + "chesttracker.gui.editMemoryBank.search.itemListRange": "Bereich der Item-Liste: %s", + "chesttracker.gui.editMemoryBank.search.itemListRange.tooltip": "Die maximale Distanz in Blöcken, für die die Item-Liste Erinnerungen anzeigt.", "chesttracker.gui.editMemoryBank.search.searchRange": "Suchbereich: %s", - "chesttracker.gui.editMemoryBank.search.stackMergeMode": "Stack Merge Mode", - "chesttracker.gui.editMemoryBank.search.stackMergeMode.tooltip": "How different item stacks in containers are merged and displayed in the item list.", + "chesttracker.gui.editMemoryBank.search.stackMergeMode": "Stapel Kombinieren Modus", + "chesttracker.gui.editMemoryBank.search.stackMergeMode.tooltip": "Wie verschiedene Item-Stacks in Containern zusammengeführt und angezeigt werden.", "chesttracker.gui.editMemoryBank.search.stackMergeMode.all": "Alle zusammenführen", "chesttracker.gui.editMemoryBank.search.stackMergeMode.withinContainers": "Innerhalb von Behältern", "chesttracker.gui.editMemoryBank.search.stackMergeMode.never": "Nie zusammenführen", - "chesttracker.gui.editMemoryBank.search.unpackNested": "Unpack Nested Items", - "chesttracker.gui.editMemoryBank.search.unpackNested.tooltip": "Whether items within containers (such as Shulker Boxes or Bundles) should be shown.", - "chesttracker.gui.editMemoryKeys": "Edit Memory Keys", - "chesttracker.gui.editMemoryKeys.hint": "Memory Key", - "chesttracker.gui.editMemoryKeys.return": "Return", - "chesttracker.gui.editMemoryKeys.reorder": "Reorder Key", - "chesttracker.gui.editMemoryKeys.setIcon": "Set Icon", - "chesttracker.gui.editMemoryKeys.useDefaultIconOrdering": "Use Default Icon Ordering", + "chesttracker.gui.editMemoryBank.search.unpackNested": "Verschachtelte Items entpacken", + "chesttracker.gui.editMemoryBank.search.unpackNested.tooltip": "Ob Items in Containern (z.B. in Shulkerkisten oder Bundles) angezeigt werden sollen.", + "chesttracker.gui.editMemoryKeys": "Speicherschlüssel bearbeiten", + "chesttracker.gui.editMemoryKeys.hint": "Speicherschlüssel", + "chesttracker.gui.editMemoryKeys.return": "Zurück", + "chesttracker.gui.editMemoryKeys.reorder": "Recorderschlüssel", + "chesttracker.gui.editMemoryKeys.setIcon": "Icon festlegen", + "chesttracker.gui.editMemoryKeys.useDefaultIconOrdering": "Standard-Icon-Reihenfolge verwenden", "chesttracker.storage.json.fileSize": "Dateigröße: %s", "chesttracker.config.open": "Öffnen", "chesttracker.config.requiresRestart": "Das Spiel muss dafür neugestartet werden!", "chesttracker.config.gui": "GUI", - "chesttracker.config.gui.autofocusSearchBar": "Auto-focus Search Bar", - "chesttracker.config.gui.autofocusSearchBar.description": "Whether to automatically focus the search bar when the GUI is opened.", - "chesttracker.config.gui.showAutocomplete": "Show Autocomplete for Search Bar", - "chesttracker.config.gui.autocompleteShowsRegularNames": "Show Unnamed Items in Autocomplete", - "chesttracker.config.gui.showResizeWidget": "Show Resize Widget", + "chesttracker.config.gui.autofocusSearchBar": "Suchleiste automatisch fokussieren", + "chesttracker.config.gui.autofocusSearchBar.description": "Ob die Suchleiste beim Öffnen der GUI automatisch fokussiert werden soll.", + "chesttracker.config.gui.showAutocomplete": "Autovervollständigung für Suchleiste anzeigen", + "chesttracker.config.gui.autocompleteShowsRegularNames": "Zeige unbenannte Elemente in der Autovervollständigung an", + "chesttracker.config.gui.showResizeWidget": "Zeige Größenanpassung Widget", "chesttracker.config.gui.gridWidth": "Rasterbreite", - "chesttracker.config.gui.gridHeight": "Grid Height", - "chesttracker.config.gui.gridSizeSlider": "%d slots", - "chesttracker.config.gui.hideMemoryBankIds": "Hide Memory Bank IDs", - "chesttracker.config.gui.hideMemoryBankIds.description": "Hide the Memory Bank ID from the edit GUIs, for example in case you want to hide an IP.", - "chesttracker.config.gui.itemListTextScale": "GUI Text Relative Scale", - "chesttracker.config.gui.itemListTextScale.description": "What GUI scale to render text in the item list at. Useful if your item counts stretch into other slots.", + "chesttracker.config.gui.gridHeight": "Gitterhöhe", + "chesttracker.config.gui.gridSizeSlider": "%d Slots", + "chesttracker.config.gui.hideMemoryBankIds": "Datenbank-IDs ausblenden", + "chesttracker.config.gui.hideMemoryBankIds.description": "Die Memory Bank ID aus der Bearbeitungs-UI ausblenden, wenn sie zum Beispiel Sie eine IP ausblenden möchten.", + "chesttracker.config.gui.itemListTextScale": "Relative Textskalierung der GUI", + "chesttracker.config.gui.itemListTextScale.description": "Welche GUI Skalierung verwendet werden soll, um den Text in Item-Listen zu rendern. Nützlich wenn die Item-Anzahl in andere Slots hineinragt.", "chesttracker.config.gui.useCustomNamesInGUIs": "Benutzerdefinierte Namen in GUIs verwenden", - "chesttracker.config.gui.useCustomNamesInGUIs.description": "Whether to replace title text in GUIs with custom names, if one is present. Note that this may cause compatibility issues with servers that use fonts for GUI textures, such as Origin Realms.", - "chesttracker.config.inventoryButton": "Inventory Button", - "chesttracker.config.inventoryButton.enabled": "Show Inventory Button", - "chesttracker.config.inventoryButton.showExtra": "Show Extra Buttons", + "chesttracker.config.gui.useCustomNamesInGUIs.description": "Gibt an, ob Titeltext in GUIs durch benutzerdefinierte Namen ersetzt werden soll, sofern vorhanden. Beachten Sie, dass dies Kompatibilitätsprobleme mit Servern verursachen kann, die Schriftarten wie Origin Realms für GUI-Texturen verwenden.", + "chesttracker.config.inventoryButton": "Inventar-Button", + "chesttracker.config.inventoryButton.enabled": "Zeige Inventar-Button", + "chesttracker.config.inventoryButton.showExtra": "Zeige extra Buttons an", "chesttracker.config.inventoryButton.showExtra.description": "Wenn relevant, zeige weitere Aktionen nach dem schweben über der Hauptaktion, wie zum Beispiel \"Manueller Modus anschalten\" und \"client-side Benamung\".", - "chesttracker.config.inventoryButton.manageCustom": "Manage Custom Button Positions", - "chesttracker.config.inventoryButton.export": "Show Export Button", - "chesttracker.config.inventoryButton.export.description": "Whether to show an export button for custom button positions. Files get placed in %s.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Extra Knöpfe immer anzeigen", + "chesttracker.config.inventoryButton.manageCustom": "Benutzerdefinierte Button-Positionen verwalten", + "chesttracker.config.inventoryButton.export": "Export-Button anzeigen", + "chesttracker.config.inventoryButton.export.description": "Ob ein Export-Button für benutzerdefinierte Buttonpositionen angezeigt werden soll. Dateien werden in %s gespeichert.", "chesttracker.config.rendering": "Rendering", - "chesttracker.config.rendering.nameRenderRange": "Name Render Range", - "chesttracker.config.rendering.displayContainerNames": "Show Container Names", - "chesttracker.config.rendering.displayContainerNames.description": "Whether to show names above containers in the world. This can be overridden per memory bank, under Compatibility.", + "chesttracker.config.rendering.nameRenderRange": "Namen-Renderbereich", + "chesttracker.config.rendering.displayContainerNames": "Zeige Container-Namen", + "chesttracker.config.rendering.displayContainerNames.description": "Ob Namen über Containern in der Welt angezeigt werden sollen. Dies kann unter Kompatibilität pro Memory Bank überschrieben werden.", "chesttracker.config.dev": "Entwicklerwerkzeuge", - "chesttracker.config.dev.showDevHud": "Show Developer Hud", - "chesttracker.config.dev.showDevHud.description": "Show Developer Hud", + "chesttracker.config.dev.showDevHud": "Zeige Entwicker-HUD", + "chesttracker.config.dev.showDevHud.description": "Zeige Entwicker-HUD", "chesttracker.config.dev.disableContainerNames": "Deaktiviere Behälternamen", - "chesttracker.config.whereisit": "Where Is It config", - "chesttracker.config.whereisit.description": "Open the config for Where Is It; here you'll find settings for rendering.", - "chesttracker.config.memoryAndStorage": "Memory & Storage", - "chesttracker.config.memory": "Memory Settings", - "chesttracker.config.memory.noMemoryBankLoaded": "No Memory Bank currently loaded.", - "chesttracker.config.storage": "Storage Settings", - "chesttracker.config.storage.openFolder": "Open Memory Folder", - "chesttracker.config.storage.storageBackend": "Storage Backend", - "chesttracker.config.storage.storageBackend.description": "Defines the format that Memory Banks are stored between worlds/sessions.", - "chesttracker.config.storage.storageBackend.description.json": "Stores all Memory Banks as JSON files in your game's 'chesttracker' directory. Readable, but takes up more disk space.", - "chesttracker.config.storage.storageBackend.description.nbt": "Stores all Memory Banks as NBT files in your game's 'chesttracker' directory. More compact, but not readable without an external viewer. Recommended option.", - "chesttracker.config.storage.storageBackend.description.memory": "Stores Memory Banks in game memory.", - "chesttracker.config.storage.storageBackend.description.memoryLossOnReboot": "Warning: all Memory Banks stored this way are lost when the game closes.", + "chesttracker.config.whereisit": "Where Is It Konfiguration", + "chesttracker.config.whereisit.description": "Öffne die Konfiguration für Where Is It; dort finden Sie Renderingeinstellungen.", + "chesttracker.config.memoryAndStorage": "Erinnerungen & Speicher", + "chesttracker.config.memory": "Speichereinstellungen", + "chesttracker.config.memory.noMemoryBankLoaded": "Keine Speicherbank geladen.", + "chesttracker.config.storage": "Speicher-Einstellungen", + "chesttracker.config.storage.openFolder": "Speicherordner öffnen", + "chesttracker.config.storage.storageBackend": "Speicher-Backend", + "chesttracker.config.storage.storageBackend.description": "Definiert das Format, in dem Memory Banks zwischen Welten/Sessions gespeichert werden.", + "chesttracker.config.storage.storageBackend.description.json": "Speichert alle Memory Banks als JSON-Dateien im 'chesttracker' Verzeichnis deines Spiels. Lesbar, belegt aber mehr Speicherplatz.", + "chesttracker.config.storage.storageBackend.description.nbt": "Speichert alle Memory Banks als NBT-Dateien im 'chesttracker' Verzeichnis deines Spiels. Kompakter, aber nicht lesbar ohne externen Viewer. Empfohlene Option.", + "chesttracker.config.storage.storageBackend.description.memory": "Speichert Memory Banks im Spielspeicher.", + "chesttracker.config.storage.storageBackend.description.memoryLossOnReboot": "Warnung: Alle Memory Banks, die auf diese Weise gespeichert werden, gehen beim Schließen des Spiels verloren.", "chesttracker.config.storage.json.readableJsonMemories": "Lesbare JSON-Dateien", - "chesttracker.config.storage.json.readableJsonMemories.description": "Whether the JSON files in the memory directory should be readable, or compacted.", + "chesttracker.config.storage.json.readableJsonMemories.description": "Ob die JSON-Dateien im Speicherverzeichnis lesbar oder kompakt sein sollen.", "chesttracker.config.compatibility.shulkerboxtooltip": "Shulker Box Tooltip Integration", - "chesttracker.config.compatibility.shulkerboxtooltip.description": "Chest Tracker overwrites Shulker Box Tooltip's server-side preview for ender chests with it's own client-side one, reading from the current Memory Bank. This functions on Realms and servers without Shulker Box Tooltip installed.", + "chesttracker.config.compatibility.shulkerboxtooltip.description": "Chest Tracker überschreibt die serverseitige Vorschau von Schulker Box Tooltip für Endertruhen clientseitig, und liest sie aus der aktuellen Memory Bank. Dies funktioniert in Realms und auf Servern ohne, dass Schulker Box Tooltip installiert ist.", "chesttracker.config.compatibility.wthit": "WTHIT Integration", - "chesttracker.config.compatibility.wthit.description": "Allows you to use the current Memory Bank to show highlights in WTHIT. There are additional settings under the WTHIT's plugin manager.", + "chesttracker.config.compatibility.wthit.description": "Ermöglicht die Verwendung der aktuellen Memory Bank, um Highlights in WTHIT anzuzeigen. Unter dem Plugin Manager von WTHIT gibt es zusätzliche Einstellungen.", "chesttracker.config.compatibility.litematica": "Litematica", "chesttracker.config.compatibility.litematica.materialListSearchButtons": "Suchschaltflächen zur Materialliste hinzufügen", "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "Zähle Endertruhen Materialien", @@ -183,6 +184,6 @@ "chesttracker.config.compatibility.litematica.countNearbyMaterials": "Material in der Nähe zählen", "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "Ob Materialien in nahegelegenen Behältern zu Litematicas Materialberechnungen hinzugefügt werden sollen.", "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "Die Reichweite beträgt 48 Blöcke vom Spieler.", - "chesttracker.config.searchables.required": "Requires Searchables.", - "chesttracker.config.searchables.notInstalled": "Searchables not loaded." + "chesttracker.config.searchables.required": "Searchables wird benötigt.", + "chesttracker.config.searchables.notInstalled": "Searchables wurde nicht gefunden." } \ No newline at end of file diff --git a/src/client/resources/assets/chesttracker/lang/es_es.json b/src/client/resources/assets/chesttracker/lang/es_es.json index c49ad4ee..64e9bd02 100644 --- a/src/client/resources/assets/chesttracker/lang/es_es.json +++ b/src/client/resources/assets/chesttracker/lang/es_es.json @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Mostrar botón en el inventario", "chesttracker.config.inventoryButton.showExtra": "Mostrar botones extra", "chesttracker.config.inventoryButton.showExtra.description": "If relevant, show additional buttons after hovering over the main button, such as deletion and filtering.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Always Show Extra Buttons", "chesttracker.config.inventoryButton.manageCustom": "Administrar las posiciones de los botones personalizados", "chesttracker.config.inventoryButton.export": "Mostrar botón de exportar", "chesttracker.config.inventoryButton.export.description": "Si se debe mostrar un botón de exportación para posiciones de botones personalizadas. Los archivos se colocan en %s.", diff --git a/src/client/resources/assets/chesttracker/lang/fr_fr.json b/src/client/resources/assets/chesttracker/lang/fr_fr.json index 21137b43..a37030d1 100644 --- a/src/client/resources/assets/chesttracker/lang/fr_fr.json +++ b/src/client/resources/assets/chesttracker/lang/fr_fr.json @@ -2,7 +2,7 @@ "key.chesttracker.open_gui": "Ouvrir l'interface Chest Tracker", "chesttracker.title": "Chest Tracker", "chesttracker.compatibility.brand": "Aperçu côté client par %s", - "chesttracker.compatibility.litematica.search": "Search", + "chesttracker.compatibility.litematica.search": "Rechercher", "chesttracker.compatibility.litematica.searchMissing": "Search Missing", "chesttracker.compatibility.litematica.info": "Chest Tracker Integrations: \nSearch Buttons: %s \nInclude Ender Chest: %s \nInclude Nearby (48 blocks): %s", "chesttracker.inventoryButton.rename": "Renommer le conteneur", @@ -51,21 +51,21 @@ "chesttracker.gui.createMemoryBank": "Création d'une nouvelle banque mémoire", "chesttracker.gui.createMemoryBank.fillDefault": "Remplir le monde par défaut", "chesttracker.gui.createMemoryBank.createAndLoad": "Créer et charger", - "chesttracker.gui.createMemoryBank.alreadyExists": "Memory Bank already exists with this ID", + "chesttracker.gui.createMemoryBank.alreadyExists": "La banque mémorielle existe déjà avec cette ID", "chesttracker.gui.createMemoryBank.emptyId": "Impossible d'avoir un ID vide", - "chesttracker.gui.editMemoryBank": "Editing Memory Bank", + "chesttracker.gui.editMemoryBank": "Édition de Banque Mémoire", "chesttracker.gui.editMemoryBank.markDefault": "Définir comme Défaut", "chesttracker.gui.editMemoryBank.alreadyDefault": "Déjà par Défaut", - "chesttracker.gui.editMemoryBank.markDefault.tooltip": "Mark this Memory Bank as the default for the current connection/world.", + "chesttracker.gui.editMemoryBank.markDefault.tooltip": "Faire de cette banque mémorielle la valeur par défaut pour le monde/serveur actuel.", "chesttracker.gui.editMemoryBank.compatibility": "Compatibilité", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode": "Name Filtering Mode", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.tooltip": "Filtering applied to container label names. This can be useful if a server supplies a resource pack which makes use of high-codepoint characters for UI.", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode": "Filtrer par nom", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.tooltip": "Filtrage appliqué au nom du contenant. Cela peut être utile si le serveur utilise un pack de ressources modifiant l'interface utilisateur.", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none": "Aucun", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none.tooltip": "Aucun filtre appliqué aux noms des conteneurs.", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii": "ASCII uniquement", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii.tooltip": "Autoriser uniquement les caractères ASCII dans les noms de conteneurs.", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode": "Unicode basique", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode.tooltip": "Only allow Unicode characters up to \\u33FF. This includes most European, African and American scripts and symbols, but excludes Chinese, Korean, Japanese and others.", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode.tooltip": "Autoriser uniquement les caractères Unicode jusqu'à \\u33FF. Cela inclut la plupart des caractères Européens, Africains et américains. Mais exclus ceux Chinois, Coréens, Japonais et d'autres.", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "Container Name Rendering", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "Plein", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "Render all names within range.", @@ -77,11 +77,11 @@ "chesttracker.gui.editMemoryBank.filtering.manualMode": "Mode manuel", "chesttracker.gui.editMemoryBank.filtering.manualMode.tooltip": "Indique si les conteneurs doivent être ajoutés manuellement à Chest Tracker.", "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed": "Nommés uniquement", - "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed.tooltip": "Whether to only remember named containers.", + "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed.tooltip": "Se souvenir seulement des conteneurs nommés.", "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all": "Tous les Conteneurs", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all.tooltip": "Save items from all containers, including hoppers, furnaces and similar", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all.tooltip": "Enregistrez les items de tous les conteneurs, y compris les entonnoirs, les fours et autres", "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common": "Tous les conteneurs", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common.tooltip": "Only remember chests, barrels and shulker boxes.", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common.tooltip": "Se souvenir uniquement des coffres, barils et shulker box.", "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests": "Coffres de l'Ender", "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests.tooltip": "Whether to remember ender chests in their own tab, or to ignore them.", "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks": "Ajouter automatiquement les blocs placés", @@ -91,13 +91,13 @@ "chesttracker.gui.editMemoryBank.integrity": "Intégrité", "chesttracker.gui.editMemoryBank.integrity.blockBreak": "Cassage de bloc", "chesttracker.gui.editMemoryBank.integrity.blockBreak.tooltip": "Whether to remove memories when the block at that position is broken.", - "chesttracker.gui.editMemoryBank.integrity.preserveNamed": "Preserve Named", + "chesttracker.gui.editMemoryBank.integrity.preserveNamed": "Préserver le nom", "chesttracker.gui.editMemoryBank.integrity.preserveNamed.tooltip": "Whether to exempt named memories from the memory lifetime check.", - "chesttracker.gui.editMemoryBank.integrity.periodicCheck": "Periodic Check", - "chesttracker.gui.editMemoryBank.integrity.periodicCheck.tooltip": "Periodically check memories nearby to see if their containers are no longer there, in case something else broke them.", - "chesttracker.gui.editMemoryBank.integrity.memoryLifetime": "Memory Lifetime", + "chesttracker.gui.editMemoryBank.integrity.periodicCheck": "Vérification périodique", + "chesttracker.gui.editMemoryBank.integrity.periodicCheck.tooltip": "Vérifier périodiquement la mémoire des conteneurs proche pour vérifier si le conteneur associé est toujours présent. Au cas où quelque chose soit cassé.", + "chesttracker.gui.editMemoryBank.integrity.memoryLifetime": "Durée de vie de la mémoire", "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.never": "N'expire Jamais", - "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.tooltip": "How long since a memory's last access before it's considered stale and removed.", + "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.tooltip": "Combien de temps écoulé depuis le dernier accès d'une mémoire avant qu'elle ne soit considérée comme obsolète et retirée.", "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode": "Lifetime Count Mode", "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.realTime": "Use Real Time", "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.worldTime": "Use World Time", @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Show Inventory Button", "chesttracker.config.inventoryButton.showExtra": "Show Extra Buttons", "chesttracker.config.inventoryButton.showExtra.description": "Si besoin, afficher des touches additionnelles après avoir survolé le bouton principal, comme l'activation du mode manuel et les noms côté client.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Always Show Extra Buttons", "chesttracker.config.inventoryButton.manageCustom": "Manage Custom Button Positions", "chesttracker.config.inventoryButton.export": "Show Export Button", "chesttracker.config.inventoryButton.export.description": "Whether to show an export button for custom button positions. Files get placed in %s.", @@ -155,7 +156,7 @@ "chesttracker.config.rendering.displayContainerNames.description": "Whether to show names above containers in the world. This can be overridden per memory bank, under Compatibility.", "chesttracker.config.dev": "Developer Utils", "chesttracker.config.dev.showDevHud": "Show Developer Hud", - "chesttracker.config.dev.showDevHud.description": "Show Developer Hud", + "chesttracker.config.dev.showDevHud.description": "Afficher le développeur Hud", "chesttracker.config.dev.disableContainerNames": "Désactiver les noms des conteneurs", "chesttracker.config.whereisit": "Where Is It config", "chesttracker.config.whereisit.description": "Open the config for Where Is It; here you'll find settings for rendering.", diff --git a/src/client/resources/assets/chesttracker/lang/it_it.json b/src/client/resources/assets/chesttracker/lang/it_it.json index 18ca0031..95d892e4 100644 --- a/src/client/resources/assets/chesttracker/lang/it_it.json +++ b/src/client/resources/assets/chesttracker/lang/it_it.json @@ -2,8 +2,8 @@ "key.chesttracker.open_gui": "Apri la GUI di Chest Tracker", "chesttracker.title": "Chest Tracker", "chesttracker.compatibility.brand": "Anteprima lato client tramite %s", - "chesttracker.compatibility.litematica.search": "Search", - "chesttracker.compatibility.litematica.searchMissing": "Search Missing", + "chesttracker.compatibility.litematica.search": "Cerca", + "chesttracker.compatibility.litematica.searchMissing": "Cerca Mancante", "chesttracker.compatibility.litematica.info": "Chest Tracker Integrations: \nSearch Buttons: %s \nInclude Ender Chest: %s \nInclude Nearby (48 blocks): %s", "chesttracker.inventoryButton.rename": "Rinomina il contenitore", "chesttracker.inventoryButton.rename.remove": "Rimuovi", @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Show Inventory Button", "chesttracker.config.inventoryButton.showExtra": "Show Extra Buttons", "chesttracker.config.inventoryButton.showExtra.description": "If relevant, show additional buttons after hovering over the main button, such as deletion and filtering.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Always Show Extra Buttons", "chesttracker.config.inventoryButton.manageCustom": "Manage Custom Button Positions", "chesttracker.config.inventoryButton.export": "Show Export Button", "chesttracker.config.inventoryButton.export.description": "Whether to show an export button for custom button positions. Files get placed in %s.", @@ -177,11 +178,11 @@ "chesttracker.config.compatibility.wthit": "WTHIT Integration", "chesttracker.config.compatibility.wthit.description": "Allows you to use the current Memory Bank to show highlights in WTHIT. There are additional settings under the WTHIT's plugin manager.", "chesttracker.config.compatibility.litematica": "Litematica", - "chesttracker.config.compatibility.litematica.materialListSearchButtons": "Add Search Buttons to Material List", + "chesttracker.config.compatibility.litematica.materialListSearchButtons": "Aggiungi pulsanti di ricerca alla lista dei materiali", "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "Count Ender Chest Materials", "chesttracker.config.compatibility.litematica.countEnderChestMaterials.description": "Whether to add materials in your Ender Chest to Litematica's material calculations.", "chesttracker.config.compatibility.litematica.countNearbyMaterials": "Count Nearby Materials", - "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "Whether to add materials in nearby containers to Litematica's material calculations.", + "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "Indica se aggiungere materiali dei contenitori vicini ai calcoli materiali di Litematica.", "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "The range is 48 blocks from the player.", "chesttracker.config.searchables.required": "Requires Searchables.", "chesttracker.config.searchables.notInstalled": "Searchables not loaded." diff --git a/src/client/resources/assets/chesttracker/lang/ja_jp.json b/src/client/resources/assets/chesttracker/lang/ja_jp.json index 90061988..ef9b23a1 100644 --- a/src/client/resources/assets/chesttracker/lang/ja_jp.json +++ b/src/client/resources/assets/chesttracker/lang/ja_jp.json @@ -1,188 +1,189 @@ { - "key.chesttracker.open_gui": "Open Chest Tracker GUI", + "key.chesttracker.open_gui": "Chest TrackerのGUIを開く", "chesttracker.title": "Chest Tracker", - "chesttracker.compatibility.brand": "Client-side preview via %s", - "chesttracker.compatibility.litematica.search": "Search", + "chesttracker.compatibility.brand": "%sによるクライアントサイドのプレビュー", + "chesttracker.compatibility.litematica.search": "検索", "chesttracker.compatibility.litematica.searchMissing": "Search Missing", "chesttracker.compatibility.litematica.info": "Chest Tracker Integrations: \nSearch Buttons: %s \nInclude Ender Chest: %s \nInclude Nearby (48 blocks): %s", - "chesttracker.inventoryButton.rename": "Rename Container", - "chesttracker.inventoryButton.rename.remove": "Remove", - "chesttracker.inventoryButton.rename.clientOnlyWarning": "This will only rename the container on your client, not the server.", - "chesttracker.inventoryButton.forget": "Forget", - "chesttracker.inventoryButton.rememberContainer.remember": "Remember Container", - "chesttracker.inventoryButton.rememberContainer.block": "Don't Remember Container", - "chesttracker.inventoryButton.export": "Export Position", - "chesttracker.inventoryButton.export.toast": "Exported to %s", - "chesttracker.inventoryButton.export.errorToast": "Error exporting position; check the console.", - "config.jade.plugin_chesttracker.memory_preview": "Use Memories", + "chesttracker.inventoryButton.rename": "コンテナ名を変更", + "chesttracker.inventoryButton.rename.remove": "削除", + "chesttracker.inventoryButton.rename.clientOnlyWarning": "これはサーバーではなく、クライアントのコンテナの名前のみを変更します。", + "chesttracker.inventoryButton.forget": "削除", + "chesttracker.inventoryButton.rememberContainer.remember": "コンテナを記憶する", + "chesttracker.inventoryButton.rememberContainer.block": "コンテナを記憶しない", + "chesttracker.inventoryButton.export": "アイコン位置の書き出し", + "chesttracker.inventoryButton.export.toast": "%s に書き出しされました", + "chesttracker.inventoryButton.export.errorToast": "書き出し中にエラーが発生しました。コンソールから詳細を確認してください。", + "config.jade.plugin_chesttracker.memory_preview": "メモリを使用", "config.waila.plugin_chesttracker": "Chest Tracker", - "config.waila.plugin_chesttracker.show_icon": "Show Chest Tracker's icon", - "config.waila.plugin_chesttracker.show_key_and_location": "DEBUG: Show a highlight's position and memory key", - "chesttracker.generic.seconds": "%d seconds", - "chesttracker.generic.minutes": "%d minutes", - "chesttracker.generic.hour": "1 hour", - "chesttracker.generic.hours": "%d hours", - "chesttracker.generic.day": "1 day", - "chesttracker.generic.days": "%d days", - "chesttracker.generic.blocks": "%d blocks", + "config.waila.plugin_chesttracker.show_icon": "Chest Trackerのアイコンを表示", + "config.waila.plugin_chesttracker.show_key_and_location": "【デバッグ】ハイライトの位置とメモリキーを表示", + "chesttracker.generic.seconds": "%d秒", + "chesttracker.generic.minutes": "%d分", + "chesttracker.generic.hour": "1時間", + "chesttracker.generic.hours": "%d時間", + "chesttracker.generic.day": "1日", + "chesttracker.generic.days": "%d日", + "chesttracker.generic.blocks": "%dブロック", "chesttracker.gui.id": "ID", - "chesttracker.gui.open": "Open", - "chesttracker.gui.resize": "Resize GUI", - "chesttracker.gui.containerFilter": "Container: %s", - "chesttracker.gui.containerFilter.all": "All", - "chesttracker.gui.containerFilter.chests": "Chests", - "chesttracker.gui.containerFilter.barrels": "Barrels", - "chesttracker.gui.containerFilter.shulkerBoxes": "Shulker Boxes", - "chesttracker.gui.containerFilter.hoppers": "Hoppers", - "chesttracker.gui.containerFilter.furnaces": "Furnaces", - "chesttracker.gui.itemSort": "Sorting: %s", - "chesttracker.gui.itemSort.countDescending": "Item Count (High to Low)", - "chesttracker.gui.itemSort.countAscending": "Item Count (Low to High)", - "chesttracker.gui.itemSort.alphabeticalDescending": "Item Name (A to Z)", - "chesttracker.gui.itemSort.alphabeticalAscending": "Item Name (Z to A)", - "chesttracker.gui.modSettings": "Change Mod Settings", - "chesttracker.gui.openMemoryManager": "Open Memory Manager", - "chesttracker.gui.memoryBankSettings": "Change Memory Bank Settings", - "chesttracker.gui.narration.drag": "Click and drag", - "chesttracker.gui.memoryManager": "Manage Memory Banks", - "chesttracker.gui.memoryManager.search": "Search Memory Banks", - "chesttracker.gui.memoryManager.selectedBackend": "Backend: %s", - "chesttracker.gui.memoryManager.newMemoryBank": "Create new Memory Bank", - "chesttracker.gui.createMemoryBank": "Creating new Memory Bank", - "chesttracker.gui.createMemoryBank.fillDefault": "Fill World Default", - "chesttracker.gui.createMemoryBank.createAndLoad": "Create and Load", - "chesttracker.gui.createMemoryBank.alreadyExists": "Memory Bank already exists with this ID", - "chesttracker.gui.createMemoryBank.emptyId": "Can't have empty ID", - "chesttracker.gui.editMemoryBank": "Editing Memory Bank", - "chesttracker.gui.editMemoryBank.markDefault": "Make Default", - "chesttracker.gui.editMemoryBank.alreadyDefault": "Already Default", - "chesttracker.gui.editMemoryBank.markDefault.tooltip": "Mark this Memory Bank as the default for the current connection/world.", - "chesttracker.gui.editMemoryBank.compatibility": "Compatibility", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode": "Name Filtering Mode", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.tooltip": "Filtering applied to container label names. This can be useful if a server supplies a resource pack which makes use of high-codepoint characters for UI.", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none": "None", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none.tooltip": "No filtering applied to container names.", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii": "ASCII only", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii.tooltip": "Only allow ASCII characters in container names.", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode": "Basic Unicode", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode.tooltip": "Only allow Unicode characters up to \\u33FF. This includes most European, African and American scripts and symbols, but excludes Chinese, Korean, Japanese and others.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "Container Name Rendering", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "Full", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "Render all names within range.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "Hovered Only", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Only render names when the crosshair is over them.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "Disabled", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Don't render container names.", - "chesttracker.gui.editMemoryBank.filtering": "Filtering", - "chesttracker.gui.editMemoryBank.filtering.manualMode": "Manual Mode", - "chesttracker.gui.editMemoryBank.filtering.manualMode.tooltip": "Whether containers need to be manually added to Chest Tracker.", - "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed": "Only Named", - "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed.tooltip": "Whether to only remember named containers.", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all": "All Containers", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all.tooltip": "Save items from all containers, including hoppers, furnaces and similar", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common": "Common Containers", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common.tooltip": "Only remember chests, barrels and shulker boxes.", - "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests": "Ender Chests", - "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests.tooltip": "Whether to remember ender chests in their own tab, or to ignore them.", - "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks": "Auto-add Placed Blocks", - "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.yes": "Yes", - "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.shulkerBoxesOnly": "Shulker Boxes", - "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.no": "No", - "chesttracker.gui.editMemoryBank.integrity": "Integrity", - "chesttracker.gui.editMemoryBank.integrity.blockBreak": "Block Break", - "chesttracker.gui.editMemoryBank.integrity.blockBreak.tooltip": "Whether to remove memories when the block at that position is broken.", - "chesttracker.gui.editMemoryBank.integrity.preserveNamed": "Preserve Named", - "chesttracker.gui.editMemoryBank.integrity.preserveNamed.tooltip": "Whether to exempt named memories from the memory lifetime check.", - "chesttracker.gui.editMemoryBank.integrity.periodicCheck": "Periodic Check", - "chesttracker.gui.editMemoryBank.integrity.periodicCheck.tooltip": "Periodically check memories nearby to see if their containers are no longer there, in case something else broke them.", - "chesttracker.gui.editMemoryBank.integrity.memoryLifetime": "Memory Lifetime", - "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.never": "Never Expires", - "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.tooltip": "How long since a memory's last access before it's considered stale and removed.", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode": "Lifetime Count Mode", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.realTime": "Use Real Time", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.worldTime": "Use World Time", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.loadedTime": "Use Bank Loaded Time", - "chesttracker.gui.editMemoryBank.manage": "Manage", - "chesttracker.gui.editMemoryBank.manage.workingRange": "Range: %s", - "chesttracker.gui.editMemoryBank.manage.deleteWithinRange": "Delete all memories within %s blocks (%s)", - "chesttracker.gui.editMemoryBank.manage.deleteOutsideRange": "Delete all memories outside %s blocks (%s)", - "chesttracker.gui.editMemoryBank.manage.highlightAll": "Highlight All", - "chesttracker.gui.editMemoryBank.search": "Search", - "chesttracker.gui.editMemoryBank.search.itemListRange": "Item List Range: %s", - "chesttracker.gui.editMemoryBank.search.itemListRange.tooltip": "The maximum distance in blocks that the item list will display memories for.", - "chesttracker.gui.editMemoryBank.search.searchRange": "Search Range: %s", - "chesttracker.gui.editMemoryBank.search.stackMergeMode": "Stack Merge Mode", - "chesttracker.gui.editMemoryBank.search.stackMergeMode.tooltip": "How different item stacks in containers are merged and displayed in the item list.", - "chesttracker.gui.editMemoryBank.search.stackMergeMode.all": "Merge All", - "chesttracker.gui.editMemoryBank.search.stackMergeMode.withinContainers": "Within Containers", - "chesttracker.gui.editMemoryBank.search.stackMergeMode.never": "Never Merge", - "chesttracker.gui.editMemoryBank.search.unpackNested": "Unpack Nested Items", - "chesttracker.gui.editMemoryBank.search.unpackNested.tooltip": "Whether items within containers (such as Shulker Boxes or Bundles) should be shown.", - "chesttracker.gui.editMemoryKeys": "Edit Memory Keys", - "chesttracker.gui.editMemoryKeys.hint": "Memory Key", - "chesttracker.gui.editMemoryKeys.return": "Return", - "chesttracker.gui.editMemoryKeys.reorder": "Reorder Key", - "chesttracker.gui.editMemoryKeys.setIcon": "Set Icon", - "chesttracker.gui.editMemoryKeys.useDefaultIconOrdering": "Use Default Icon Ordering", - "chesttracker.storage.json.fileSize": "File Size: %s", - "chesttracker.config.open": "Open", - "chesttracker.config.requiresRestart": "Requires the game to restart!", - "chesttracker.config.gui": "Gui", - "chesttracker.config.gui.autofocusSearchBar": "Auto-focus Search Bar", - "chesttracker.config.gui.autofocusSearchBar.description": "Whether to automatically focus the search bar when the GUI is opened.", - "chesttracker.config.gui.showAutocomplete": "Show Autocomplete for Search Bar", - "chesttracker.config.gui.autocompleteShowsRegularNames": "Show Unnamed Items in Autocomplete", - "chesttracker.config.gui.showResizeWidget": "Show Resize Widget", - "chesttracker.config.gui.gridWidth": "Grid Width", - "chesttracker.config.gui.gridHeight": "Grid Height", - "chesttracker.config.gui.gridSizeSlider": "%d slots", - "chesttracker.config.gui.hideMemoryBankIds": "Hide Memory Bank IDs", - "chesttracker.config.gui.hideMemoryBankIds.description": "Hide the Memory Bank ID from the edit GUIs, for example in case you want to hide an IP.", - "chesttracker.config.gui.itemListTextScale": "GUI Text Relative Scale", - "chesttracker.config.gui.itemListTextScale.description": "What GUI scale to render text in the item list at. Useful if your item counts stretch into other slots.", - "chesttracker.config.gui.useCustomNamesInGUIs": "Use Custom Names in GUIs", - "chesttracker.config.gui.useCustomNamesInGUIs.description": "Whether to replace title text in GUIs with custom names, if one is present. Note that this may cause compatibility issues with servers that use fonts for GUI textures, such as Origin Realms.", - "chesttracker.config.inventoryButton": "Inventory Button", - "chesttracker.config.inventoryButton.enabled": "Show Inventory Button", - "chesttracker.config.inventoryButton.showExtra": "Show Extra Buttons", - "chesttracker.config.inventoryButton.showExtra.description": "If relevant, show additional buttons after hovering over the main button, such as deletion and filtering.", - "chesttracker.config.inventoryButton.manageCustom": "Manage Custom Button Positions", - "chesttracker.config.inventoryButton.export": "Show Export Button", - "chesttracker.config.inventoryButton.export.description": "Whether to show an export button for custom button positions. Files get placed in %s.", - "chesttracker.config.rendering": "Rendering", - "chesttracker.config.rendering.nameRenderRange": "Name Render Range", - "chesttracker.config.rendering.displayContainerNames": "Show Container Names", - "chesttracker.config.rendering.displayContainerNames.description": "Whether to show names above containers in the world. This can be overridden per memory bank, under Compatibility.", - "chesttracker.config.dev": "Developer Utils", - "chesttracker.config.dev.showDevHud": "Show Developer Hud", - "chesttracker.config.dev.showDevHud.description": "Show Developer Hud", - "chesttracker.config.dev.disableContainerNames": "Disable Container Names", - "chesttracker.config.whereisit": "Where Is It config", - "chesttracker.config.whereisit.description": "Open the config for Where Is It; here you'll find settings for rendering.", - "chesttracker.config.memoryAndStorage": "Memory & Storage", - "chesttracker.config.memory": "Memory Settings", - "chesttracker.config.memory.noMemoryBankLoaded": "No Memory Bank currently loaded.", - "chesttracker.config.storage": "Storage Settings", - "chesttracker.config.storage.openFolder": "Open Memory Folder", - "chesttracker.config.storage.storageBackend": "Storage Backend", - "chesttracker.config.storage.storageBackend.description": "Defines the format that Memory Banks are stored between worlds/sessions.", - "chesttracker.config.storage.storageBackend.description.json": "Stores all Memory Banks as JSON files in your game's 'chesttracker' directory. Readable, but takes up more disk space.", - "chesttracker.config.storage.storageBackend.description.nbt": "Stores all Memory Banks as NBT files in your game's 'chesttracker' directory. More compact, but not readable without an external viewer. Recommended option.", - "chesttracker.config.storage.storageBackend.description.memory": "Stores Memory Banks in game memory.", - "chesttracker.config.storage.storageBackend.description.memoryLossOnReboot": "Warning: all Memory Banks stored this way are lost when the game closes.", - "chesttracker.config.storage.json.readableJsonMemories": "Readable JSON Files", - "chesttracker.config.storage.json.readableJsonMemories.description": "Whether the JSON files in the memory directory should be readable, or compacted.", - "chesttracker.config.compatibility.shulkerboxtooltip": "Shulker Box Tooltip Integration", - "chesttracker.config.compatibility.shulkerboxtooltip.description": "Chest Tracker overwrites Shulker Box Tooltip's server-side preview for ender chests with it's own client-side one, reading from the current Memory Bank. This functions on Realms and servers without Shulker Box Tooltip installed.", - "chesttracker.config.compatibility.wthit": "WTHIT Integration", - "chesttracker.config.compatibility.wthit.description": "Allows you to use the current Memory Bank to show highlights in WTHIT. There are additional settings under the WTHIT's plugin manager.", + "chesttracker.gui.open": "開く", + "chesttracker.gui.resize": "GUIのサイズ変更", + "chesttracker.gui.containerFilter": "コンテナ:%s", + "chesttracker.gui.containerFilter.all": "全て", + "chesttracker.gui.containerFilter.chests": "チェスト", + "chesttracker.gui.containerFilter.barrels": "樽", + "chesttracker.gui.containerFilter.shulkerBoxes": "シャルカーボックス", + "chesttracker.gui.containerFilter.hoppers": "ホッパー", + "chesttracker.gui.containerFilter.furnaces": "かまど", + "chesttracker.gui.itemSort": "ソート順:%s", + "chesttracker.gui.itemSort.countDescending": "アイテムの多い順", + "chesttracker.gui.itemSort.countAscending": "アイテムの少ない順", + "chesttracker.gui.itemSort.alphabeticalDescending": "名前(昇順)", + "chesttracker.gui.itemSort.alphabeticalAscending": "名前(降順)", + "chesttracker.gui.modSettings": "Modの設定を変更", + "chesttracker.gui.openMemoryManager": "メモリマネージャーを開く", + "chesttracker.gui.memoryBankSettings": "メモリバンク設定の変更", + "chesttracker.gui.narration.drag": "クリックしてドラッグ", + "chesttracker.gui.memoryManager": "メモリバンク管理", + "chesttracker.gui.memoryManager.search": "メモリバンクを検索", + "chesttracker.gui.memoryManager.selectedBackend": "バックエンド:%s", + "chesttracker.gui.memoryManager.newMemoryBank": "新しいメモリバンクを作成", + "chesttracker.gui.createMemoryBank": "新しいメモリバンクを作成", + "chesttracker.gui.createMemoryBank.fillDefault": "ワールドのデフォルト値を入力", + "chesttracker.gui.createMemoryBank.createAndLoad": "作成して読み込む", + "chesttracker.gui.createMemoryBank.alreadyExists": "このIDのメモリバンクは既に存在します", + "chesttracker.gui.createMemoryBank.emptyId": "IDを空にすることはできません", + "chesttracker.gui.editMemoryBank": "メモリバンクを編集", + "chesttracker.gui.editMemoryBank.markDefault": "デフォルトに設定", + "chesttracker.gui.editMemoryBank.alreadyDefault": "既にデフォルトです", + "chesttracker.gui.editMemoryBank.markDefault.tooltip": "このメモリバンクを現在の接続またはワールドのデフォルトとして設定します。", + "chesttracker.gui.editMemoryBank.compatibility": "互換性", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode": "名前フィルターモード", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.tooltip": "コンテナのラベル名に名前フィルターを適用します。サーバーが提供するリソースパックで、UIに絵文字や特殊記号などを使用している場合に、この設定が役立つことがあります。", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none": "なし", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none.tooltip": "コンテナ名にフィルターを適応しません。", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii": "ASCII文字のみ", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii.tooltip": "ASCII文字のみで構成されるコンテナ名に限定します。", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode": "基本的なUnicode", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode.tooltip": "\\u33FFまでのUnicode文字のみを使用できます。これには、ほとんどのヨーロッパ、アフリカ、アメリカの文字が含まれますが、中国語、韓国語、日本語などは含まれません。", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "コンテナ名の描画", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "全て", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "範囲内のすべての名前を描画します。", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "選択中のみ", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "クロスヘアで照準を合わせているもののみ名前を表示します。", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "描画しない", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "名前を描画しません。", + "chesttracker.gui.editMemoryBank.filtering": "フィルタ", + "chesttracker.gui.editMemoryBank.filtering.manualMode": "マニュアルモード", + "chesttracker.gui.editMemoryBank.filtering.manualMode.tooltip": "Chest Trackerにコンテナを手動で追加する必要があるかどうか。", + "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed": "命名済のみ", + "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed.tooltip": "命名済みコンテナのみを記憶するか", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all": "全てのコンテナ", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all.tooltip": "ホッパーや溶鉱炉などを含む、全てのコンテナからアイテムを保存します", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common": "一般的なストレージのみ", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common.tooltip": "チェスト、樽、シュルカーボックスのみを記憶します。", + "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests": "エンダーチェスト", + "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests.tooltip": "自身のエンダーチェストを記憶するかどうか", + "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks": "設置されたブロックを自動的に追加", + "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.yes": "する", + "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.shulkerBoxesOnly": "シャルカーボックスのみ", + "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.no": "しない", + "chesttracker.gui.editMemoryBank.integrity": "完全性", + "chesttracker.gui.editMemoryBank.integrity.blockBreak": "ブロックの破壊", + "chesttracker.gui.editMemoryBank.integrity.blockBreak.tooltip": "その位置にあるブロックが壊れたときにメモリを削除するかどうか", + "chesttracker.gui.editMemoryBank.integrity.preserveNamed": "命名済を保持", + "chesttracker.gui.editMemoryBank.integrity.preserveNamed.tooltip": "命名済メモリをメモリの有効期限チェックから除外するかどうか。", + "chesttracker.gui.editMemoryBank.integrity.periodicCheck": "定期確認", + "chesttracker.gui.editMemoryBank.integrity.periodicCheck.tooltip": "何かがコンテナを壊したときのために、近くのメモリのコンテナが存在するかを定期的に確認します。", + "chesttracker.gui.editMemoryBank.integrity.memoryLifetime": "メモリの有効期限", + "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.never": "無期限", + "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.tooltip": "メモリが最後に使用されてから削除されるまでの期間", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode": "有効期限の時間の基準", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.realTime": "現実の時間を使用", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.worldTime": "ワールドの時間を使用", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.loadedTime": "バンクの読込時間を使用", + "chesttracker.gui.editMemoryBank.manage": "管理", + "chesttracker.gui.editMemoryBank.manage.workingRange": "範囲:%s", + "chesttracker.gui.editMemoryBank.manage.deleteWithinRange": "%sブロック内のすべてのメモリを削除 (%s)", + "chesttracker.gui.editMemoryBank.manage.deleteOutsideRange": "%sブロック外のすべてのメモリを削除 (%s)", + "chesttracker.gui.editMemoryBank.manage.highlightAll": "全てをハイライト表示", + "chesttracker.gui.editMemoryBank.search": "検索", + "chesttracker.gui.editMemoryBank.search.itemListRange": "アイテムリストの範囲:%s", + "chesttracker.gui.editMemoryBank.search.itemListRange.tooltip": "アイテムリストがメモリを表示するブロック単位の最大距離", + "chesttracker.gui.editMemoryBank.search.searchRange": "検索範囲:%s", + "chesttracker.gui.editMemoryBank.search.stackMergeMode": "スタック統合モード", + "chesttracker.gui.editMemoryBank.search.stackMergeMode.tooltip": "コンテナ内の異なるスタックがどのようにまとめられ、アイテムリストに表示されるか", + "chesttracker.gui.editMemoryBank.search.stackMergeMode.all": "全てまとめる", + "chesttracker.gui.editMemoryBank.search.stackMergeMode.withinContainers": "コンテナに限定", + "chesttracker.gui.editMemoryBank.search.stackMergeMode.never": "まとめない", + "chesttracker.gui.editMemoryBank.search.unpackNested": "入れ子になったアイテムを展開", + "chesttracker.gui.editMemoryBank.search.unpackNested.tooltip": "コンテナ内のアイテム(シャルカーボックスやバンドルなど)を表示するかどうか。", + "chesttracker.gui.editMemoryKeys": "メモリキーを編集", + "chesttracker.gui.editMemoryKeys.hint": "メモリキー", + "chesttracker.gui.editMemoryKeys.return": "戻る", + "chesttracker.gui.editMemoryKeys.reorder": "キーを並べ替え", + "chesttracker.gui.editMemoryKeys.setIcon": "アイコンを設定", + "chesttracker.gui.editMemoryKeys.useDefaultIconOrdering": "デフォルトのアイコン順を使用", + "chesttracker.storage.json.fileSize": "ファイルサイズ:%s", + "chesttracker.config.open": "開く", + "chesttracker.config.requiresRestart": "ゲームの再起動が必要です!", + "chesttracker.config.gui": "GUI", + "chesttracker.config.gui.autofocusSearchBar": "検索バーの自動選択", + "chesttracker.config.gui.autofocusSearchBar.description": "GUIを開いたときに自動的に検索バーを選択するかどうか", + "chesttracker.config.gui.showAutocomplete": "検索バーの自動補完を表示", + "chesttracker.config.gui.autocompleteShowsRegularNames": "自動補完で名前のないアイテムを表示", + "chesttracker.config.gui.showResizeWidget": "サイズ変更ウィジェットを表示", + "chesttracker.config.gui.gridWidth": "グリッド幅", + "chesttracker.config.gui.gridHeight": "グリッド高さ", + "chesttracker.config.gui.gridSizeSlider": "%dスロット", + "chesttracker.config.gui.hideMemoryBankIds": "メモリバンクIDを非表示", + "chesttracker.config.gui.hideMemoryBankIds.description": "編集GUIからメモリバンクIDを非表示にします。IPを隠したい場合などに有効です。", + "chesttracker.config.gui.itemListTextScale": "GUIテキストの相対スケール", + "chesttracker.config.gui.itemListTextScale.description": "アイテムリスト内のテキストを描画するGUIのスケールを設定します。アイテム数の表示が他のスロットに溢れる場合に便利です。", + "chesttracker.config.gui.useCustomNamesInGUIs": "GUIでカスタム名を使用", + "chesttracker.config.gui.useCustomNamesInGUIs.description": "GUIのタイトルテキストをカスタム名に置き換えるかどうか。これは、Origin RealmsのようにGUIのテクスチャにフォントを使うサーバーとは互換性の問題を引き起こす可能性があります。", + "chesttracker.config.inventoryButton": "インベントリボタン", + "chesttracker.config.inventoryButton.enabled": "インベントリボタンを表示", + "chesttracker.config.inventoryButton.showExtra": "追加ボタンを表示", + "chesttracker.config.inventoryButton.showExtra.description": "必要であれば、マニュアルモードの切り替えやクライアント側の名前など、メインボタンにカーソルを合わせた後に追加のボタンを表示します。", + "chesttracker.config.inventoryButton.alwaysShowExtra": "常に追加のボタンを表示する", + "chesttracker.config.inventoryButton.manageCustom": "カスタムボタン位置の管理", + "chesttracker.config.inventoryButton.export": "書き出しボタンを表示", + "chesttracker.config.inventoryButton.export.description": "カスタムボタン位置に書き出しボタンを表示するかどうか。ファイルは %s に配置されます。", + "chesttracker.config.rendering": "描画", + "chesttracker.config.rendering.nameRenderRange": "名前の描画範囲", + "chesttracker.config.rendering.displayContainerNames": "コンテナ名を表示", + "chesttracker.config.rendering.displayContainerNames.description": "ワールドのコンテナの上に名前を表示するかどうか。これは各メモリバンクの互換性によりに上書きされることがあります。", + "chesttracker.config.dev": "デベロッパーツール", + "chesttracker.config.dev.showDevHud": "デベロッパーHUDを表示", + "chesttracker.config.dev.showDevHud.description": "デベロッパーHUDを表示します。", + "chesttracker.config.dev.disableContainerNames": "コンテナ名を無効化", + "chesttracker.config.whereisit": "Where Is It 設定", + "chesttracker.config.whereisit.description": "Where Is It の設定を開きます。ここではレンダリングの設定をすることができます。", + "chesttracker.config.memoryAndStorage": "メモリとストレージ", + "chesttracker.config.memory": "メモリ設定", + "chesttracker.config.memory.noMemoryBankLoaded": "メモリバンクは現在ロードされていません。", + "chesttracker.config.storage": "ストレージ設定", + "chesttracker.config.storage.openFolder": "メモリフォルダを開く", + "chesttracker.config.storage.storageBackend": "ストレージ形式", + "chesttracker.config.storage.storageBackend.description": "メモリバンクがワールドまたはセッション間で保存される形式を定義します。", + "chesttracker.config.storage.storageBackend.description.json": "ゲームの「chestrtracker」ディレクトリに、JSON形式ですべてのメモリバンクを保存します。可読性に優れていますが、そのぶん使用容量が増えます。", + "chesttracker.config.storage.storageBackend.description.nbt": "ゲームの「chesttracker」ディレクトリに、NBTファイルとしてすべてのメモリバンクを保存します。コンパクトでサイズを抑えられますが、内容の確認には専用のビューアーが必要です。(推奨)", + "chesttracker.config.storage.storageBackend.description.memory": "ゲームメモリにメモリバンクを保存します。", + "chesttracker.config.storage.storageBackend.description.memoryLossOnReboot": "【警告】この方法で保存されるメモリバンクは、ゲームが終了するとすべて失われます。", + "chesttracker.config.storage.json.readableJsonMemories": "可読性の高いJSON", + "chesttracker.config.storage.json.readableJsonMemories.description": "メモリディレクトリに保存されるJSONファイルを可読性の高いものにするか、コンパクトにするか。", + "chesttracker.config.compatibility.shulkerboxtooltip": "Shulker Box Tooltipとの連携", + "chesttracker.config.compatibility.shulkerboxtooltip.description": "Chest Trackerは、Shulker Box Tooltipのサーバーサイドのプレビューを、現在のメモリバンクから読み込んだクライアントサイドのプレビューで上書きします。これは、Shulker Box TooltipがインストールされていないRealmsやサーバーでも機能します。", + "chesttracker.config.compatibility.wthit": "WTHIT 連携", + "chesttracker.config.compatibility.wthit.description": "現在のメモリバンクを使用してWTHITのハイライトを表示することができます。WTHITのプラグインマネージャの下に追加の設定があります。", "chesttracker.config.compatibility.litematica": "Litematica", - "chesttracker.config.compatibility.litematica.materialListSearchButtons": "Add Search Buttons to Material List", - "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "Count Ender Chest Materials", - "chesttracker.config.compatibility.litematica.countEnderChestMaterials.description": "Whether to add materials in your Ender Chest to Litematica's material calculations.", - "chesttracker.config.compatibility.litematica.countNearbyMaterials": "Count Nearby Materials", - "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "Whether to add materials in nearby containers to Litematica's material calculations.", - "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "The range is 48 blocks from the player.", - "chesttracker.config.searchables.required": "Requires Searchables.", - "chesttracker.config.searchables.notInstalled": "Searchables not loaded." + "chesttracker.config.compatibility.litematica.materialListSearchButtons": "建材リストに検索ボタンを追加", + "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "エンダーチェスト内の建材をカウント", + "chesttracker.config.compatibility.litematica.countEnderChestMaterials.description": "エンダーチェスト内の建材をLitematicaの建材の計算に追加するかどうか。", + "chesttracker.config.compatibility.litematica.countNearbyMaterials": "近くにある建材をカウントする", + "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "近くのコンテナ内の建材をLitematicaの建材の計算に追加するかどうか。", + "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "プレイヤーから48ブロックの範囲が対象です。", + "chesttracker.config.searchables.required": "Searchablesが必要です。", + "chesttracker.config.searchables.notInstalled": "Searchablesが読み込まれていません。" } \ No newline at end of file diff --git a/src/client/resources/assets/chesttracker/lang/ko_kr.json b/src/client/resources/assets/chesttracker/lang/ko_kr.json index b4a106a9..8f012301 100644 --- a/src/client/resources/assets/chesttracker/lang/ko_kr.json +++ b/src/client/resources/assets/chesttracker/lang/ko_kr.json @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Show Inventory Button", "chesttracker.config.inventoryButton.showExtra": "Show Extra Buttons", "chesttracker.config.inventoryButton.showExtra.description": "해당하는 경우 기본 버튼 위로 마우스를 가져간 후 삭제, 필터링 등 추가 버튼을 표시합니다.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Always Show Extra Buttons", "chesttracker.config.inventoryButton.manageCustom": "Manage Custom Button Positions", "chesttracker.config.inventoryButton.export": "Show Export Button", "chesttracker.config.inventoryButton.export.description": "Whether to show an export button for custom button positions. Files get placed in %s.", diff --git a/src/client/resources/assets/chesttracker/lang/nl_nl.json b/src/client/resources/assets/chesttracker/lang/nl_nl.json index 80829f3a..7cf722fe 100644 --- a/src/client/resources/assets/chesttracker/lang/nl_nl.json +++ b/src/client/resources/assets/chesttracker/lang/nl_nl.json @@ -2,19 +2,19 @@ "key.chesttracker.open_gui": "Open Item Zoeker", "chesttracker.title": "Item Zoeker", "chesttracker.compatibility.brand": "Client-side voorbeeld via %s", - "chesttracker.compatibility.litematica.search": "Search", - "chesttracker.compatibility.litematica.searchMissing": "Search Missing", - "chesttracker.compatibility.litematica.info": "Chest Tracker Integrations: \nSearch Buttons: %s \nInclude Ender Chest: %s \nInclude Nearby (48 blocks): %s", + "chesttracker.compatibility.litematica.search": "Zoeken", + "chesttracker.compatibility.litematica.searchMissing": "Zoek ontbrekende", + "chesttracker.compatibility.litematica.info": "Chest Tracker Integraties: \nZoek knoppen: %s \nInclusief enderkisten: %s \nInclusief dichtbij (48 blokken): %s", "chesttracker.inventoryButton.rename": "Hernoem Opslag", - "chesttracker.inventoryButton.rename.remove": "Remove", - "chesttracker.inventoryButton.rename.clientOnlyWarning": "This will only rename the container on your client, not the server.", + "chesttracker.inventoryButton.rename.remove": "Verwijder", + "chesttracker.inventoryButton.rename.clientOnlyWarning": "Dit zal alleen de container hernoemen op je client, niet op de server.", "chesttracker.inventoryButton.forget": "Vergeet", - "chesttracker.inventoryButton.rememberContainer.remember": "Remember Container", - "chesttracker.inventoryButton.rememberContainer.block": "Don't Remember Container", + "chesttracker.inventoryButton.rememberContainer.remember": "Container onthouden", + "chesttracker.inventoryButton.rememberContainer.block": "Container niet onthouden", "chesttracker.inventoryButton.export": "Exporteer positie", "chesttracker.inventoryButton.export.toast": "Geëxporteerd naar %s", "chesttracker.inventoryButton.export.errorToast": "Positie exporteren mislukt; controleer de console.", - "config.jade.plugin_chesttracker.memory_preview": "Gebruik Herinneringen", + "config.jade.plugin_chesttracker.memory_preview": "Gebruik Geheugen", "config.waila.plugin_chesttracker": "Item Zoeker", "config.waila.plugin_chesttracker.show_icon": "Toon Item Zoeker's icoon", "config.waila.plugin_chesttracker.show_key_and_location": "DEBUG: Show a highlight's position and memory key", @@ -42,53 +42,53 @@ "chesttracker.gui.itemSort.alphabeticalAscending": "Item naam (Z tot A)", "chesttracker.gui.modSettings": "Wijzig Mod Instellingen", "chesttracker.gui.openMemoryManager": "Geheugenbeheer openen", - "chesttracker.gui.memoryBankSettings": "Change Memory Bank Settings", + "chesttracker.gui.memoryBankSettings": "Wijzig geheugenbank instellingen", "chesttracker.gui.narration.drag": "Klik en sleep", - "chesttracker.gui.memoryManager": "Manage Memory Banks", - "chesttracker.gui.memoryManager.search": "Search Memory Banks", + "chesttracker.gui.memoryManager": "Beheer geheugenbanken", + "chesttracker.gui.memoryManager.search": "Zoek geheugenbanken", "chesttracker.gui.memoryManager.selectedBackend": "Achtereind: %s", - "chesttracker.gui.memoryManager.newMemoryBank": "Create new Memory Bank", - "chesttracker.gui.createMemoryBank": "Creating new Memory Bank", + "chesttracker.gui.memoryManager.newMemoryBank": "Maak nieuwe geheugenbank", + "chesttracker.gui.createMemoryBank": "Nieuwe geheugenbank maken", "chesttracker.gui.createMemoryBank.fillDefault": "Fill World Default", - "chesttracker.gui.createMemoryBank.createAndLoad": "Create and Load", - "chesttracker.gui.createMemoryBank.alreadyExists": "Memory Bank already exists with this ID", - "chesttracker.gui.createMemoryBank.emptyId": "Can't have empty ID", - "chesttracker.gui.editMemoryBank": "Editing Memory Bank", - "chesttracker.gui.editMemoryBank.markDefault": "Make Default", - "chesttracker.gui.editMemoryBank.alreadyDefault": "Already Default", + "chesttracker.gui.createMemoryBank.createAndLoad": "Aanmaken en laden", + "chesttracker.gui.createMemoryBank.alreadyExists": "Geheugenbank bestaat al met dit ID", + "chesttracker.gui.createMemoryBank.emptyId": "Kan geen leeg ID hebben", + "chesttracker.gui.editMemoryBank": "Geheugenbank bewerken", + "chesttracker.gui.editMemoryBank.markDefault": "Maak standaard", + "chesttracker.gui.editMemoryBank.alreadyDefault": "Al standaard", "chesttracker.gui.editMemoryBank.markDefault.tooltip": "Mark this Memory Bank as the default for the current connection/world.", - "chesttracker.gui.editMemoryBank.compatibility": "Compatibility", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode": "Name Filtering Mode", + "chesttracker.gui.editMemoryBank.compatibility": "Compatibiliteit", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode": "Naam filtermodus", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.tooltip": "Filtering applied to container label names. This can be useful if a server supplies a resource pack which makes use of high-codepoint characters for UI.", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none": "Geen", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.none.tooltip": "No filtering applied to container names.", - "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii": "ASCII only", + "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii": "Alleen ASCII", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii.tooltip": "Only allow ASCII characters in container names.", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode": "Basic Unicode", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode.tooltip": "Only allow Unicode characters up to \\u33FF. This includes most European, African and American scripts and symbols, but excludes Chinese, Korean, Japanese and others.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "Container Name Rendering", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "Full", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "Render all names within range.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "Hovered Only", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Only render names when the crosshair is over them.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "Disabled", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Don't render container names.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "Containernaam rendering", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "Volledig", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "Render alle namen binnen een bereik.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "Alleen zwevend", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Render namen alleen als de crosshair over ze heen zweeft.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "Uitgeschakeld", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Geen containernamen renderen.", "chesttracker.gui.editMemoryBank.filtering": "Filtering", - "chesttracker.gui.editMemoryBank.filtering.manualMode": "Manual Mode", + "chesttracker.gui.editMemoryBank.filtering.manualMode": "Handmatige modus", "chesttracker.gui.editMemoryBank.filtering.manualMode.tooltip": "Whether containers need to be manually added to Chest Tracker.", - "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed": "Only Named", + "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed": "Alleen met naam", "chesttracker.gui.editMemoryBank.filtering.onlyRemembedNamed.tooltip": "Whether to only remember named containers.", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all": "All Containers", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all": "Alle containers", "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.all.tooltip": "Save items from all containers, including hoppers, furnaces and similar", - "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common": "Common Containers", + "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common": "Gewone containers", "chesttracker.gui.editMemoryBank.filtering.rememberedContainers.common.tooltip": "Only remember chests, barrels and shulker boxes.", - "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests": "Ender Chests", + "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests": "Enderkisten", "chesttracker.gui.editMemoryBank.filtering.rememberEnderChests.tooltip": "Whether to remember ender chests in their own tab, or to ignore them.", "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks": "Auto-add Placed Blocks", "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.yes": "Ja", - "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.shulkerBoxesOnly": "Shulker Boxes", + "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.shulkerBoxesOnly": "Shulkerdozen", "chesttracker.gui.editMemoryBank.filtering.autoAddPlacedBlocks.no": "Nee", - "chesttracker.gui.editMemoryBank.integrity": "Integrity", + "chesttracker.gui.editMemoryBank.integrity": "Integriteit", "chesttracker.gui.editMemoryBank.integrity.blockBreak": "Block Break", "chesttracker.gui.editMemoryBank.integrity.blockBreak.tooltip": "Whether to remove memories when the block at that position is broken.", "chesttracker.gui.editMemoryBank.integrity.preserveNamed": "Preserve Named", @@ -99,16 +99,16 @@ "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.never": "Never Expires", "chesttracker.gui.editMemoryBank.integrity.memoryLifetime.tooltip": "How long since a memory's last access before it's considered stale and removed.", "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode": "Lifetime Count Mode", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.realTime": "Use Real Time", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.worldTime": "Use World Time", - "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.loadedTime": "Use Bank Loaded Time", - "chesttracker.gui.editMemoryBank.manage": "Manage", - "chesttracker.gui.editMemoryBank.manage.workingRange": "Range: %s", - "chesttracker.gui.editMemoryBank.manage.deleteWithinRange": "Delete all memories within %s blocks (%s)", - "chesttracker.gui.editMemoryBank.manage.deleteOutsideRange": "Delete all memories outside %s blocks (%s)", - "chesttracker.gui.editMemoryBank.manage.highlightAll": "Highlight All", - "chesttracker.gui.editMemoryBank.search": "Search", - "chesttracker.gui.editMemoryBank.search.itemListRange": "Item List Range: %s", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.realTime": "Gebruik echte tijd", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.worldTime": "Gebruik wereld tijd", + "chesttracker.gui.editMemoryBank.integrity.lifetimeCountMode.loadedTime": "Gebruik bank geladen tijd", + "chesttracker.gui.editMemoryBank.manage": "Beheer", + "chesttracker.gui.editMemoryBank.manage.workingRange": "Bereik: %s", + "chesttracker.gui.editMemoryBank.manage.deleteWithinRange": "Verwijder geheugen binnen %s blokken (%s)", + "chesttracker.gui.editMemoryBank.manage.deleteOutsideRange": "Verwijder al het geheugen buiten %s blokken (%s)", + "chesttracker.gui.editMemoryBank.manage.highlightAll": "Alles markeren", + "chesttracker.gui.editMemoryBank.search": "Zoeken", + "chesttracker.gui.editMemoryBank.search.itemListRange": "Item lijst bereik: %s", "chesttracker.gui.editMemoryBank.search.itemListRange.tooltip": "The maximum distance in blocks that the item list will display memories for.", "chesttracker.gui.editMemoryBank.search.searchRange": "Search Range: %s", "chesttracker.gui.editMemoryBank.search.stackMergeMode": "Stack Merge Mode", @@ -116,7 +116,7 @@ "chesttracker.gui.editMemoryBank.search.stackMergeMode.all": "Merge All", "chesttracker.gui.editMemoryBank.search.stackMergeMode.withinContainers": "Within Containers", "chesttracker.gui.editMemoryBank.search.stackMergeMode.never": "Never Merge", - "chesttracker.gui.editMemoryBank.search.unpackNested": "Unpack Nested Items", + "chesttracker.gui.editMemoryBank.search.unpackNested": "Geneste items uitpakken", "chesttracker.gui.editMemoryBank.search.unpackNested.tooltip": "Whether items within containers (such as Shulker Boxes or Bundles) should be shown.", "chesttracker.gui.editMemoryKeys": "Edit Memory Keys", "chesttracker.gui.editMemoryKeys.hint": "Memory Key", @@ -140,12 +140,13 @@ "chesttracker.config.gui.hideMemoryBankIds.description": "Hide the Memory Bank ID from the edit GUIs, for example in case you want to hide an IP.", "chesttracker.config.gui.itemListTextScale": "GUI Text Relative Scale", "chesttracker.config.gui.itemListTextScale.description": "What GUI scale to render text in the item list at. Useful if your item counts stretch into other slots.", - "chesttracker.config.gui.useCustomNamesInGUIs": "Use Custom Names in GUIs", - "chesttracker.config.gui.useCustomNamesInGUIs.description": "Whether to replace title text in GUIs with custom names, if one is present. Note that this may cause compatibility issues with servers that use fonts for GUI textures, such as Origin Realms.", + "chesttracker.config.gui.useCustomNamesInGUIs": "Gebruik aangepaste namen in GUI's", + "chesttracker.config.gui.useCustomNamesInGUIs.description": "Of u de titeltekst in GUI's wilt vervangen door aangepaste namen, indien aanwezig. Merk op dat dit compatibiliteitsproblemen kan veroorzaken met servers die lettertypen gebruiken voor GUI-teksten, zoals Origin Realms.", "chesttracker.config.inventoryButton": "Inventaris knop", "chesttracker.config.inventoryButton.enabled": "Toon Inventaris knop", "chesttracker.config.inventoryButton.showExtra": "Toon Extra Knoppen", - "chesttracker.config.inventoryButton.showExtra.description": "If relevant, show additional buttons after hovering over the main button, such as deletion and filtering.", + "chesttracker.config.inventoryButton.showExtra.description": "Indien relevant, toon extra knoppen na het zweven over de hoofdknop, zoals handmatige modus omschakelen en klantzijdige namen.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Altijd extra knoppen weergeven", "chesttracker.config.inventoryButton.manageCustom": "Manage Custom Button Positions", "chesttracker.config.inventoryButton.export": "Toon Exporteer Knop", "chesttracker.config.inventoryButton.export.description": "Whether to show an export button for custom button positions. Files get placed in %s.", @@ -156,7 +157,7 @@ "chesttracker.config.dev": "Developer Utils", "chesttracker.config.dev.showDevHud": "Show Developer Hud", "chesttracker.config.dev.showDevHud.description": "Show Developer Hud", - "chesttracker.config.dev.disableContainerNames": "Disable Container Names", + "chesttracker.config.dev.disableContainerNames": "Containernamen uitschakelen", "chesttracker.config.whereisit": "Where Is It config", "chesttracker.config.whereisit.description": "Open the config for Where Is It; here you'll find settings for rendering.", "chesttracker.config.memoryAndStorage": "Memory & Storage", @@ -177,12 +178,12 @@ "chesttracker.config.compatibility.wthit": "WTHIT Integration", "chesttracker.config.compatibility.wthit.description": "Allows you to use the current Memory Bank to show highlights in WTHIT. There are additional settings under the WTHIT's plugin manager.", "chesttracker.config.compatibility.litematica": "Litematica", - "chesttracker.config.compatibility.litematica.materialListSearchButtons": "Add Search Buttons to Material List", - "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "Count Ender Chest Materials", + "chesttracker.config.compatibility.litematica.materialListSearchButtons": "Zoekknoppen toevoegen aan materiaallijst", + "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "Tel Enderkist materialen", "chesttracker.config.compatibility.litematica.countEnderChestMaterials.description": "Whether to add materials in your Ender Chest to Litematica's material calculations.", - "chesttracker.config.compatibility.litematica.countNearbyMaterials": "Count Nearby Materials", + "chesttracker.config.compatibility.litematica.countNearbyMaterials": "Tel nabijgelegen materialen", "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "Whether to add materials in nearby containers to Litematica's material calculations.", - "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "The range is 48 blocks from the player.", + "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "Het bereik is 48 blokken vanuit de speler.", "chesttracker.config.searchables.required": "Requires Searchables.", "chesttracker.config.searchables.notInstalled": "Searchables not loaded." } \ No newline at end of file diff --git a/src/client/resources/assets/chesttracker/lang/pt_pt.json b/src/client/resources/assets/chesttracker/lang/pt_pt.json index 58bff118..7fe3311f 100644 --- a/src/client/resources/assets/chesttracker/lang/pt_pt.json +++ b/src/client/resources/assets/chesttracker/lang/pt_pt.json @@ -2,8 +2,8 @@ "key.chesttracker.open_gui": "Abrir Menu do Chest Tracker", "chesttracker.title": "Chest Tracker", "chesttracker.compatibility.brand": "Pré-visualização do lado do cliente via %s", - "chesttracker.compatibility.litematica.search": "Procurar", - "chesttracker.compatibility.litematica.searchMissing": "Procura Ausente", + "chesttracker.compatibility.litematica.search": "Buscar", + "chesttracker.compatibility.litematica.searchMissing": "Busca Ausente", "chesttracker.compatibility.litematica.info": "Integrações do Chest Tracker:\nBotões de Pesquisa: %s\nIncluir Baú do Fim: %s\nIncluir Próximo (48 blocos): %s", "chesttracker.inventoryButton.rename": "Renomear Container", "chesttracker.inventoryButton.rename.remove": "Remover", @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Mostrar Botão do Inventário", "chesttracker.config.inventoryButton.showExtra": "Mostrar Botões Extras", "chesttracker.config.inventoryButton.showExtra.description": "Se relevante, exibir botões adicionais após passar o mouse sobre o botão principal, como a alternância do modo manual e nomes do lado do cliente.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Sempre Mostrar Botões Extras", "chesttracker.config.inventoryButton.manageCustom": "Gerenciar Posições de Botão Personalizado", "chesttracker.config.inventoryButton.export": "Mostrar Botão de Exportação", "chesttracker.config.inventoryButton.export.description": "Se deve mostrar um botão de exportação para posições de botões personalizadas. Os arquivos são colocados em %s.", diff --git a/src/client/resources/assets/chesttracker/lang/ro_ro.json b/src/client/resources/assets/chesttracker/lang/ro_ro.json index ccddbea4..125aa3cf 100644 --- a/src/client/resources/assets/chesttracker/lang/ro_ro.json +++ b/src/client/resources/assets/chesttracker/lang/ro_ro.json @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Afișează Butonul de Inventar", "chesttracker.config.inventoryButton.showExtra": "Afișează Butoane Suplimentare", "chesttracker.config.inventoryButton.showExtra.description": "Dacă este cazul, afișează butoane suplimentare după trecerea cu mouse-ul peste butonul principal, cum ar fi comutarea modului manual și numele client-side.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Arată Mereu Butoane Suplimentare", "chesttracker.config.inventoryButton.manageCustom": "Gestionează Pozițiile Butonului Personalizat", "chesttracker.config.inventoryButton.export": "Arată Butonul de Exportare", "chesttracker.config.inventoryButton.export.description": "Dacă se afișează un buton de export pentru pozițiile personalizate ale butoanelor. Fișierele sunt plasate în %s.", diff --git a/src/client/resources/assets/chesttracker/lang/ru_ru.json b/src/client/resources/assets/chesttracker/lang/ru_ru.json index 1f73fa8b..629b5ff9 100644 --- a/src/client/resources/assets/chesttracker/lang/ru_ru.json +++ b/src/client/resources/assets/chesttracker/lang/ru_ru.json @@ -4,10 +4,10 @@ "chesttracker.compatibility.brand": "Предпросмотр на клиенте через %s", "chesttracker.compatibility.litematica.search": "Поиск", "chesttracker.compatibility.litematica.searchMissing": "Поиск отсутствует", - "chesttracker.compatibility.litematica.info": "Интеграция с Chest Tracker: \nПоисковые кнопки: %s \nВключить эндер-сундук: %s \nВключить рядом (48 блоков): %s", + "chesttracker.compatibility.litematica.info": "Интеграции Chest Tracker: \nПоисковые кнопки: %s \nВключить Эндер-сундук: %s \nВключить рядом (48 блоков): %s", "chesttracker.inventoryButton.rename": "Переименовать контейнер", "chesttracker.inventoryButton.rename.remove": "Удалить", - "chesttracker.inventoryButton.rename.clientOnlyWarning": "Это будет переименовывать только контейнер на вашем клиенте, а не на сервере.", + "chesttracker.inventoryButton.rename.clientOnlyWarning": "Это переименует только контейнер на вашем клиенте, а не на сервере.", "chesttracker.inventoryButton.forget": "Забыть", "chesttracker.inventoryButton.rememberContainer.remember": "Запомнить контейнер", "chesttracker.inventoryButton.rememberContainer.block": "Забыть контейнер", @@ -70,7 +70,7 @@ "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "Полный", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "Отображать все имена в диапазоне.", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "Только в руках", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Показывать имена только, когда прицел находится над ними.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Показывать имена только при нацеливании курсором.", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "Отключено", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Не отображать имена контейнеров.", "chesttracker.gui.editMemoryBank.filtering": "Фильтрация", @@ -121,7 +121,7 @@ "chesttracker.gui.editMemoryKeys": "Изменить ключи памяти", "chesttracker.gui.editMemoryKeys.hint": "Ключ памяти", "chesttracker.gui.editMemoryKeys.return": "Ввод", - "chesttracker.gui.editMemoryKeys.reorder": "Кнопка перемещения ", + "chesttracker.gui.editMemoryKeys.reorder": "Кнопка перемещения", "chesttracker.gui.editMemoryKeys.setIcon": "Установить значок", "chesttracker.gui.editMemoryKeys.useDefaultIconOrdering": "Использовать сортировку значков по умолчанию", "chesttracker.storage.json.fileSize": "Размер файла: %s", @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Доп. Кнопка инвентаря", "chesttracker.config.inventoryButton.showExtra": "Показывать Доп. Кнопку", "chesttracker.config.inventoryButton.showExtra.description": "Если необходимо, покажите дополнительные кнопки после наведения курсора на основную кнопку, например, переключение ручного режима и имена на стороне клиента.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Всегда показывать дополнительные кнопки", "chesttracker.config.inventoryButton.manageCustom": "Управление положением кнопок", "chesttracker.config.inventoryButton.export": "Показывать Доп. Кнопку", "chesttracker.config.inventoryButton.export.description": "Показывать кнопку экспорта для пользовательских кнопок. Файлы размещаются на %s.", @@ -179,9 +180,9 @@ "chesttracker.config.compatibility.litematica": "Litematica", "chesttracker.config.compatibility.litematica.materialListSearchButtons": "Добавить кнопки поиска в список материалов", "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "Счетчик Эндер-сундуков", - "chesttracker.config.compatibility.litematica.countEnderChestMaterials.description": "Whether to add materials in your Ender Chest to Litematica's material calculations.", + "chesttracker.config.compatibility.litematica.countEnderChestMaterials.description": "", "chesttracker.config.compatibility.litematica.countNearbyMaterials": "Количество ближайших материалов", - "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "Whether to add materials in nearby containers to Litematica's material calculations.", + "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "Стоит ли добавлять к подсчёту материалов Litematica из контейнеров поблизости.", "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "Размах составляет 48 блоков от игрока.", "chesttracker.config.searchables.required": "Требуется поиск.", "chesttracker.config.searchables.notInstalled": "Поисковые данные не загружены." diff --git a/src/client/resources/assets/chesttracker/lang/tr_tr.json b/src/client/resources/assets/chesttracker/lang/tr_tr.json index c484d10f..b0ddd9bd 100644 --- a/src/client/resources/assets/chesttracker/lang/tr_tr.json +++ b/src/client/resources/assets/chesttracker/lang/tr_tr.json @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Envanter Düğmesini Göster", "chesttracker.config.inventoryButton.showExtra": "Ek Düğmeleri Göster", "chesttracker.config.inventoryButton.showExtra.description": "Geçiş yapılan ana düğmenin üzerine gelindiğinde silme ve filtreleme gibi ek düğmeleri gösterme durumunda.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Ek Düğmeleri Her Zaman Göster", "chesttracker.config.inventoryButton.manageCustom": "Özel Düğme Pozisyonlarını Yönet", "chesttracker.config.inventoryButton.export": "Dışa Aktarma Düğmesini Göster", "chesttracker.config.inventoryButton.export.description": "Özel düğme pozisyonları için bir dışa aktarma düğmesi gösterip göstermemek. Dosyalar %s içine yerleştirilir.", diff --git a/src/client/resources/assets/chesttracker/lang/uk_ua.json b/src/client/resources/assets/chesttracker/lang/uk_ua.json index 2d248862..d00b0036 100644 --- a/src/client/resources/assets/chesttracker/lang/uk_ua.json +++ b/src/client/resources/assets/chesttracker/lang/uk_ua.json @@ -14,7 +14,7 @@ "chesttracker.inventoryButton.export": "Експорт позиції", "chesttracker.inventoryButton.export.toast": "Експортовано у %s", "chesttracker.inventoryButton.export.errorToast": "Помилка експорту позиції; перевірте консоль.", - "config.jade.plugin_chesttracker.memory_preview": "Use Memories", + "config.jade.plugin_chesttracker.memory_preview": "Використати пам'яттю", "config.waila.plugin_chesttracker": "Chest Tracker", "config.waila.plugin_chesttracker.show_icon": "Показувати іконку Chest Tracker", "config.waila.plugin_chesttracker.show_key_and_location": "DEBUG: Показати позицію та ключ пам'яті", @@ -31,7 +31,7 @@ "chesttracker.gui.containerFilter": "Контейнер: %s", "chesttracker.gui.containerFilter.all": "Всі", "chesttracker.gui.containerFilter.chests": "Скрині", - "chesttracker.gui.containerFilter.barrels": "Діжки", + "chesttracker.gui.containerFilter.barrels": "Бочки", "chesttracker.gui.containerFilter.shulkerBoxes": "Шалкерові коробки", "chesttracker.gui.containerFilter.hoppers": "Лійки", "chesttracker.gui.containerFilter.furnaces": "Печі", @@ -72,7 +72,7 @@ "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "Тільки при наведенні", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Відображайте імена лише тоді, коли курсор знаходяться над ними.", "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "Вимкнено", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Не рендерити імена контейнерів.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Не показувати імена контейнерів.", "chesttracker.gui.editMemoryBank.filtering": "Фільтрація", "chesttracker.gui.editMemoryBank.filtering.manualMode": "Ручний режим", "chesttracker.gui.editMemoryBank.filtering.manualMode.tooltip": "Чи потрібно додавати контейнери до Chest Tracker вручну.", @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "Показати кнопку інвентарю", "chesttracker.config.inventoryButton.showExtra": "Показувати додаткові кнопки", "chesttracker.config.inventoryButton.showExtra.description": "Якщо доречно, показувати додаткові кнопки після наведення на головну кнопку, наприклад, ручне перемикання режимів та імена на стороні клієнта.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "Завжди показувати додаткові кнопки", "chesttracker.config.inventoryButton.manageCustom": "Керування користувацькими позиціями кнопок", "chesttracker.config.inventoryButton.export": "Показувати кнопку експорту", "chesttracker.config.inventoryButton.export.description": "Чи показувати кнопку експорту для користувацьких позицій кнопок. Файли розміщуються в %s.", diff --git a/src/client/resources/assets/chesttracker/lang/zh_cn.json b/src/client/resources/assets/chesttracker/lang/zh_cn.json index b87a8e0f..9066e413 100644 --- a/src/client/resources/assets/chesttracker/lang/zh_cn.json +++ b/src/client/resources/assets/chesttracker/lang/zh_cn.json @@ -1,10 +1,10 @@ { - "key.chesttracker.open_gui": "打开Chest Tracker的GUI", + "key.chesttracker.open_gui": "打开 Chest Tracker 的GUI", "chesttracker.title": "箱子追踪", "chesttracker.compatibility.brand": "通过%s进行客户端预览", "chesttracker.compatibility.litematica.search": "查找", - "chesttracker.compatibility.litematica.searchMissing": "Search Missing", - "chesttracker.compatibility.litematica.info": "Chest Tracker Integrations: \nSearch Buttons: %s \nInclude Ender Chest: %s \nInclude Nearby (48 blocks): %s", + "chesttracker.compatibility.litematica.searchMissing": "搜索丢失", + "chesttracker.compatibility.litematica.info": "箱子追踪集成:\n搜索按钮:%s \n包含末影宝箱:%s \n包含附近(48个方块):%s", "chesttracker.inventoryButton.rename": "重命名容器", "chesttracker.inventoryButton.rename.remove": "移除", "chesttracker.inventoryButton.rename.clientOnlyWarning": "这只会重命名本地客户端上的容器,服务器不受影响。", @@ -31,15 +31,15 @@ "chesttracker.gui.containerFilter": "容器:%s", "chesttracker.gui.containerFilter.all": "全部", "chesttracker.gui.containerFilter.chests": "箱子", - "chesttracker.gui.containerFilter.barrels": "桶", + "chesttracker.gui.containerFilter.barrels": "木桶", "chesttracker.gui.containerFilter.shulkerBoxes": "潜影盒", "chesttracker.gui.containerFilter.hoppers": "漏斗", "chesttracker.gui.containerFilter.furnaces": "熔炉", - "chesttracker.gui.itemSort": "排序:%s", - "chesttracker.gui.itemSort.countDescending": "物品数量(从高到低)", - "chesttracker.gui.itemSort.countAscending": "物品数量(从低到高)", - "chesttracker.gui.itemSort.alphabeticalDescending": "物品名称(A到Z)", - "chesttracker.gui.itemSort.alphabeticalAscending": "物品名称(Z到A)", + "chesttracker.gui.itemSort": "排序:%s", + "chesttracker.gui.itemSort.countDescending": "物品数量(降序排列)", + "chesttracker.gui.itemSort.countAscending": "物品数量(升序排列)", + "chesttracker.gui.itemSort.alphabeticalDescending": "物品名称(字母表顺序)", + "chesttracker.gui.itemSort.alphabeticalAscending": "物品名称(字母表逆序)", "chesttracker.gui.modSettings": "更改模组设置", "chesttracker.gui.openMemoryManager": "打开库存管理器", "chesttracker.gui.memoryBankSettings": "更改库存设置", @@ -66,13 +66,13 @@ "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.ascii.tooltip": "容器名称中只允许使用ASCII字符", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode": "基本Unicode", "chesttracker.gui.editMemoryBank.compatibility.nameFilterMode.basicUnicode.tooltip": "只允许 Unicode 字符最多为 \\u33FF。这包括大多数欧洲、非洲和美国的语言符号,但不包括中文、朝鲜文、日文和其他语言的符号。", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "Container Name Rendering", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "Full", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "Render all names within range.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "Hovered Only", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "Only render names when the crosshair is over them.", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "Disabled", - "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "Don't render container names.", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode": "渲染容器名称", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full": "完全", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.full.tooltip": "渲染范围内的所有容器名称。", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly": "仅悬停时", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.hoveredOnly.tooltip": "仅在准星瞄准容器时渲染名称。", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled": "禁用", + "chesttracker.gui.editMemoryBank.compatibility.nameRenderMode.disabled.tooltip": "不渲染容器名称。", "chesttracker.gui.editMemoryBank.filtering": "正在筛选", "chesttracker.gui.editMemoryBank.filtering.manualMode": "手动模式", "chesttracker.gui.editMemoryBank.filtering.manualMode.tooltip": "是否手动添加容器到Chest Tracker。", @@ -116,8 +116,8 @@ "chesttracker.gui.editMemoryBank.search.stackMergeMode.all": "合并所有", "chesttracker.gui.editMemoryBank.search.stackMergeMode.withinContainers": "容器内合并", "chesttracker.gui.editMemoryBank.search.stackMergeMode.never": "永不合并", - "chesttracker.gui.editMemoryBank.search.unpackNested": "Unpack Nested Items", - "chesttracker.gui.editMemoryBank.search.unpackNested.tooltip": "Whether items within containers (such as Shulker Boxes or Bundles) should be shown.", + "chesttracker.gui.editMemoryBank.search.unpackNested": "展开打包的物品", + "chesttracker.gui.editMemoryBank.search.unpackNested.tooltip": "是否显示容器(例如潜影贝或收纳袋)内的物品。", "chesttracker.gui.editMemoryKeys": "编辑记忆键", "chesttracker.gui.editMemoryKeys.hint": "记忆键", "chesttracker.gui.editMemoryKeys.return": "返回", @@ -141,11 +141,12 @@ "chesttracker.config.gui.itemListTextScale": "GUI文本相对比例", "chesttracker.config.gui.itemListTextScale.description": "在项目列表中渲染文本的图形用户界面比例。如果你的项目数量延伸到其他插槽,这将非常有用", "chesttracker.config.gui.useCustomNamesInGUIs": "在界面中使用自定义名称", - "chesttracker.config.gui.useCustomNamesInGUIs.description": "Whether to replace title text in GUIs with custom names, if one is present. Note that this may cause compatibility issues with servers that use fonts for GUI textures, such as Origin Realms.", + "chesttracker.config.gui.useCustomNamesInGUIs.description": "是否用自定义名称替换图形界面中的标题文本(如有名字)。请注意,这可能会导致在 GUI 纹理上使用了字体的服务器的兼容性问题,如 Origin Realms。", "chesttracker.config.inventoryButton": "库存按钮", "chesttracker.config.inventoryButton.enabled": "显示库存按钮", "chesttracker.config.inventoryButton.showExtra": "显示额外按钮", "chesttracker.config.inventoryButton.showExtra.description": "If relevant, show additional buttons after hovering over the main button, such as deletion and filtering.", + "chesttracker.config.inventoryButton.alwaysShowExtra": "总是显示额外按钮", "chesttracker.config.inventoryButton.manageCustom": "管理自定义按钮位置", "chesttracker.config.inventoryButton.export": "显示导出按钮", "chesttracker.config.inventoryButton.export.description": "是否显示自定义按钮位置的导出按钮。文件放置在%s中", @@ -156,7 +157,7 @@ "chesttracker.config.dev": "开发工具", "chesttracker.config.dev.showDevHud": "显示开发者HUD", "chesttracker.config.dev.showDevHud.description": "显示开发者HUD", - "chesttracker.config.dev.disableContainerNames": "Disable Container Names", + "chesttracker.config.dev.disableContainerNames": "隐藏容器名称", "chesttracker.config.whereisit": "位置配置", "chesttracker.config.whereisit.description": "打开Where Is It的配置,在这里你可以找到渲染的设置", "chesttracker.config.memoryAndStorage": "库存和存储", @@ -177,12 +178,12 @@ "chesttracker.config.compatibility.wthit": "WTHIT集成", "chesttracker.config.compatibility.wthit.description": "允许您使用当前的库存在WTHIT中显示亮点,在WTHIT的模组配置下还有其他设置。", "chesttracker.config.compatibility.litematica": "Litematica", - "chesttracker.config.compatibility.litematica.materialListSearchButtons": "Add Search Buttons to Material List", - "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "Count Ender Chest Materials", - "chesttracker.config.compatibility.litematica.countEnderChestMaterials.description": "Whether to add materials in your Ender Chest to Litematica's material calculations.", - "chesttracker.config.compatibility.litematica.countNearbyMaterials": "Count Nearby Materials", - "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "Whether to add materials in nearby containers to Litematica's material calculations.", - "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "The range is 48 blocks from the player.", + "chesttracker.config.compatibility.litematica.materialListSearchButtons": "将搜索按钮添加到材料列表", + "chesttracker.config.compatibility.litematica.countEnderChestMaterials": "统计末影箱材料", + "chesttracker.config.compatibility.litematica.countEnderChestMaterials.description": "是否在 Litematica 的材料计算中添加附近末影箱内的材料。", + "chesttracker.config.compatibility.litematica.countNearbyMaterials": "统计附近材料", + "chesttracker.config.compatibility.litematica.countNearbyMaterials.description1": "是否在 Litematica 的材料计算中添加附近容器内的材料。", + "chesttracker.config.compatibility.litematica.countNearbyMaterials.description2": "范围是玩家 48 个方块以内。", "chesttracker.config.searchables.required": "需要搜索对象", "chesttracker.config.searchables.notInstalled": "未加载搜索对象" } \ No newline at end of file diff --git a/src/client/resources/assets/chesttracker/lang/zh_tw.json b/src/client/resources/assets/chesttracker/lang/zh_tw.json index 86952b94..f5e49feb 100644 --- a/src/client/resources/assets/chesttracker/lang/zh_tw.json +++ b/src/client/resources/assets/chesttracker/lang/zh_tw.json @@ -146,6 +146,7 @@ "chesttracker.config.inventoryButton.enabled": "顯示物品欄按鈕", "chesttracker.config.inventoryButton.showExtra": "顯示額外按鈕", "chesttracker.config.inventoryButton.showExtra.description": "如果相關,將在將游標懸停在主按鈕上後顯示其他按鈕,例如手動模式切換和用戶端名稱。", + "chesttracker.config.inventoryButton.alwaysShowExtra": "總是顯示額外按鈕", "chesttracker.config.inventoryButton.manageCustom": "管理自訂按鈕位置", "chesttracker.config.inventoryButton.export": "顯示匯出按鈕", "chesttracker.config.inventoryButton.export.description": "是否顯示自訂按鈕位置的匯出按鈕。檔案將放置在 %s 中。",