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315 lines (275 loc) · 10.5 KB
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import numpy as np
import random
import logging
from igibson.envs.igibson_env import iGibsonEnv
import cv2
from collections import Counter
from yolov3.ig_categories import ig_categories
# scene = ['Rs_int', 'Wainscott_0_int', 'Wainscott_1_int',
# 'Beechwood_0_int', 'Ihlen_0_int', 'Merom_0_int',
# 'Ihlen_1_int', 'Merom_1_int',
# 'Pomaria_1_int', 'Pomaria_2_int '] # iGibson
# scene = ['Pablo', 'Denmark', 'Eudora',
# 'Lathrup', 'Ribera', 'Seward'] # Gibson
# Rs_int
position_for_reset = [
[0.49858814, -1.80499816, 0.01168646],
[1.01232933, -2.96072573, 0.01160961],
[0.85810346, -0.88776059, 0.0116726],
[-0.13757074, 0.42052438, 0.0117803],
[0.28265337, -0.01724345, 0.01165184],
[0.56333145, 2.26980032, 0.01154179],
[-2.5772158, 1.05530565, 0.0117181],
[-1.27097156, 0.35944344, 0.01163645],
]
orientation_for_reset = [
[0.00241512, -0.00377858, 0.445768, 0.89513729],
[4.65441803e-03, 8.34818616e-04, 9.93893541e-01, -1.10241863e-01],
[2.78840500e-03, -5.52331148e-04, 9.50564374e-01, 3.10514559e-01],
[0.00530769, 0.00245652, 0.8757842, -0.48266741],
[-0.00137612, -0.00291429, -0.55870748, 0.82935852],
[4.27424444e-03, 9.82365933e-04, 9.98744057e-01, -4.99106564e-02],
[4.87748457e-03, 9.02726943e-04, 9.92916799e-01, -1.18708152e-01],
[-8.53613873e-04, -3.20073642e-03, -3.07723454e-01, 9.51470074e-01],
]
def minmax(a, low, up):
return min(max(a, low), up)
class TurtleBotRobot:
def __init__(self, config_file, shape, action_space, model):
super().__init__()
# config
self.target_category = None
self.config_file = config_file
self.scene_id = "Rs_int" # scene[random.randint(0, 0)] 'Rs_int', 'Wainscott_0_int', 'Wainscott_1_int',
self.env = iGibsonEnv(
config_file=config_file, scene_id=self.scene_id, mode="gui_non_interactive"
) # gui_non_interactive, headless
self.robot = self.env.robots[0]
self.obj_dict = self.env.scene.objects_by_name # All objects keyed by name
self.obj_name_keys = list(self.env.scene.objects_by_name.keys())
self.action_space = action_space
# self.key = None
# YoloV3
self.yolov3 = model.yolov3
# obs
self.shape = shape
self.bgr = np.zeros(shape) # 144*192*3; 0-1
# reward
self.episodeScore = 0
self.episodeScoreList = []
# collision_step
self.collision_step = 0
self.collision = False
# target
# self.target = self.env.task
self.target_x = 0
self.target_y = 0
self.target_distance = None
self.target_distance_last = None
# lidar
self.min_dist = 0
self.left_dist = 0
self.middle_dist = 0
self.right_dist = 0
#
self.state = None
self.reward = None
self.done = False
self.info = None
# Avoid obstacles
self.action = 0
self.count = 0
self.turn = False
self.current_step = 0
# # # LoopDetection
# # self.loop_flag = 0
# self.init_pose = np.zeros(3)
# # self.pose = np.zeros(3)
# self.position = np.zeros(2)
# self.theta = 0
def apply_action(self, action):
if action == 0: # forward
now_action = np.array([0.7, 0.0], dtype="float32")
elif action == 1: # left
now_action = np.array([0.0, -0.2], dtype="float32")
elif action == 2: # right
now_action = np.array([0.0, 0.2], dtype="float32")
# elif action == 3: # back
# now_action = np.array([-0.7, 0.0], dtype='float32')
else:
now_action = np.array([0.0, 0.0], dtype="float32")
self.state, self.reward, _, self.info = self.env.step(now_action)
def step(self, action):
# lidar
if self.state is not None:
lidar = 5.6 * self.state["scan"].reshape(-1)
left_dist = np.mean(lidar[-10:])
middle_dist = np.mean(lidar[330:350])
right_dist = np.mean(lidar[0:10])
# print(left_dist, middle_dist, right_dist)
if not self.turn:
if left_dist <= 0.2 and middle_dist <= 0.2 and right_dist <= 0.2: # 0.3
self.turn = True
if left_dist >= right_dist:
self.action = 1
self.count = 32
# print('left_back')
if left_dist < right_dist:
self.action = 2
self.count = 32
# print('right_back')
action = self.action
elif min(left_dist, middle_dist, right_dist) <= 0.25: # 0.55
if middle_dist <= left_dist or middle_dist <= right_dist:
self.turn = True
if left_dist >= right_dist:
self.action = 1
self.count = 14
# print('turn left')
if left_dist < right_dist:
self.action = 2
self.count = 10
# print('turn right')
action = self.action
if middle_dist > left_dist and middle_dist > right_dist:
# print('forward')
self.turn = False
# self.action = 0
# action = self.action
elif self.turn:
action = self.action
self.count -= 1
if self.count <= 0:
self.turn = False
self.apply_action(action)
return (
self.get_observations(),
self.get_reward(action),
self.is_done(),
self.get_info(),
)
def get_observations(self):
self.bgr = self.state["rgb"] # bgr, 144*192*3, 0-1
return self.bgr
def get_reward(self, action):
# live reward
reward = 0.0
# collision
if self.info["collision_step"] > self.collision_step:
self.collision = True
reward -= 65
# self.collision_step = self.info['collision_step']
# if self.collision_step >= 20:
# self.collision = True
# reward -= 10
# search reward
robot_x, robot_y = self.robot.get_position()[:2]
self.target_distance = np.sqrt(
(robot_x - self.target_x) ** 2 + (robot_y - self.target_y) ** 2
)
if self.target_distance <= self.target_distance_last:
reward += 0.1
self.target_distance_last = self.target_distance
if self.target_distance <= 1:
reward += 50
self.done = True
# lidar
lidar = 5.6 * self.state["scan"].reshape(-1)
left_dist = np.mean(lidar[-67:])
middle_dist = np.mean(lidar[306:374])
right_dist = np.mean(lidar[0:68])
min_dist = None
if action == 0:
min_dist = (left_dist + middle_dist + right_dist) / 3
self.min_dist = (self.left_dist + self.middle_dist + self.right_dist) / 3
if action == 1:
min_dist = 0.2 * left_dist + 1 / 3 * middle_dist + 7 / 15 * right_dist
self.min_dist = (
0.2 * self.left_dist
+ 1 / 3 * self.middle_dist
+ 7 / 15 * self.right_dist
)
if action == 2:
min_dist = 7 / 15 * left_dist + 1 / 3 * middle_dist + 0.2 * right_dist
self.min_dist = (
7 / 15 * self.left_dist
+ 1 / 3 * self.middle_dist
+ 0.2 * self.right_dist
)
if min(left_dist, middle_dist, right_dist) < 0.7:
if min_dist - self.min_dist < 0:
reward += 2 * (min_dist - self.min_dist)
else:
reward += self.min_dist - min_dist
if min(left_dist, middle_dist, right_dist) > 1.5:
reward += 0.1
self.left_dist = left_dist
self.middle_dist = middle_dist
self.right_dist = right_dist
self.min_dist = min_dist
# # forward
return reward
def is_done(self):
return self.done or self.collision
# return self.collision
def get_info(self):
return
def generate_target_position(self, target_bgr):
"""
Determine target category from the provided target_bgr and fetch its true location.
"""
img = np.round(target_bgr * 255).astype(np.uint8) # 144*192*3, 0-255, bgr
result = self.yolov3(img).detect_result()
# categories = ig_categories()
self.target_category = result[0][0]["label"]
for i in range(len(self.obj_name_keys)):
obj_name = self.obj_name_keys[i]
obj_temp = self.obj_dict[obj_name]
obj_position = obj_temp.get_position()
obj_category = obj_temp.category
if obj_category == self.target_category:
self.target_x = obj_position[0]
self.target_y = obj_position[1]
break
return
def reset(self, target_bgr=None):
# obs
self.bgr = np.zeros(self.shape) # 144*192*3; 0-1
# reward
self.episodeScore = 0
self.episodeScoreList = []
# collision_step
self.collision_step = 0
self.collision = False
# env reset
self.state = self.env.reset()
index = np.random.randint(0, len(position_for_reset))
self.robot.set_position_orientation(
position_for_reset[index], orientation_for_reset[index]
)
self.bgr = self.state["rgb"]
# target
# self.target = self.env.task
self.generate_target_position(target_bgr)
robot_x, robot_y = self.robot.get_position()[:2]
self.target_distance = np.sqrt(
(robot_x - self.target_x) ** 2 + (robot_y - self.target_y) ** 2
)
self.target_distance_last = self.target_distance
# lidar
self.min_dist = 0
self.left_dist = 0
self.middle_dist = 0
self.right_dist = 0
#
self.state = None
self.reward = None
self.done = False
self.info = None
# Avoid obstacles
self.action = 0
self.count = 0
self.turn = False
self.current_step = 0
print("Resetting environment")
return self.bgr