-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathSvgAttributeCollection.cs
More file actions
93 lines (83 loc) · 3.98 KB
/
SvgAttributeCollection.cs
File metadata and controls
93 lines (83 loc) · 3.98 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Svg
{
/// <summary>
/// A collection of Scalable Vector Attributes that can be inherited from the owner elements ancestors.
/// </summary>
public sealed class SvgAttributeCollection : Dictionary<string, object>
{
private SvgElement _owner;
/// <summary>
/// Initialises a new instance of a <see cref="SvgAttributeCollection"/> with the given <see cref="SvgElement"/> as the owner.
/// </summary>
/// <param name="owner">The <see cref="SvgElement"/> owner of the collection.</param>
public SvgAttributeCollection(SvgElement owner)
{
this._owner = owner;
}
/// <summary>
/// Gets the attribute with the specified name.
/// </summary>
/// <typeparam name="TAttributeType">The type of the attribute value.</typeparam>
/// <param name="attributeName">A <see cref="string"/> containing the name of the attribute.</param>
/// <returns>The attribute value if available; otherwise the default value of <typeparamref name="TAttributeType"/>.</returns>
public TAttributeType GetAttribute<TAttributeType>(string attributeName)
{
if (this.ContainsKey(attributeName) && base[attributeName] != null)
{
return (TAttributeType)base[attributeName];
}
return this.GetAttribute<TAttributeType>(attributeName, default(TAttributeType));
}
/// <summary>
/// Gets the attribute with the specified name.
/// </summary>
/// <typeparam name="T">The type of the attribute value.</typeparam>
/// <param name="attributeName">A <see cref="string"/> containing the name of the attribute.</param>
/// <param name="defaultValue">The value to return if a value hasn't already been specified.</param>
/// <returns>The attribute value if available; otherwise the default value of <typeparamref name="T"/>.</returns>
public T GetAttribute<T>(string attributeName, T defaultValue)
{
if (this.ContainsKey(attributeName) && base[attributeName] != null)
{
return (T)base[attributeName];
}
return defaultValue;
}
/// <summary>
/// Gets the attribute with the specified name and inherits from ancestors if there is no attribute set.
/// </summary>
/// <typeparam name="TAttributeType">The type of the attribute value.</typeparam>
/// <param name="attributeName">A <see cref="string"/> containing the name of the attribute.</param>
/// <returns>The attribute value if available; otherwise the ancestors value for the same attribute; otherwise the default value of <typeparamref name="TAttributeType"/>.</returns>
public TAttributeType GetInheritedAttribute<TAttributeType>(string attributeName)
{
if (this.ContainsKey(attributeName) && base[attributeName] != null)
{
return (TAttributeType)base[attributeName];
}
if (this._owner.Parent != null)
{
if (this._owner.Parent.Attributes[attributeName] != null)
{
return (TAttributeType)this._owner.Parent.Attributes[attributeName];
}
}
return default(TAttributeType);
}
/// <summary>
/// Gets the attribute with the specified name.
/// </summary>
/// <param name="attributeName">A <see cref="string"/> containing the attribute name.</param>
/// <returns>The attribute value associated with the specified name; If there is no attribute the parent's value will be inherited.</returns>
public new object this[string attributeName]
{
get { return this.GetInheritedAttribute<object>(attributeName); }
set { base[attributeName] = value; }
}
}
}