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Description
Logo Usage
- Primary Logo: Description of the primary logo, usage guidelines, and variations.
- Secondary Logo: Description and usage guidelines for any secondary logos or icons.
Color Palette
- Primary Colors: List primary colors with HEX, RGB, and CMYK codes.
- Secondary Colors: List secondary colors with HEX, RGB, and CMYK codes.
- Tertiary Colors: Additional colors for accents, with corresponding codes.
Typography
- Primary Typeface: Font family used for headings and bold statements.
- Secondary Typeface: Font family used for body text and descriptions.
- Special Typography: Any unique typographic styles for buttons, captions, or specific UI elements.
UI Design
Layout and Grids
- Structure: Define the grid system for different screens and resolutions.
- Spacing: Guidelines for margins, padding, and spacing between elements.
Navigation
- Menus: Style and layout of menus, including main and context-specific menus.
- Buttons: Design specifications for buttons, including color, size, hover, and click states.
- Icons: Usage of icons within the UI, including style, size, and spacing guidelines.
Interactive Elements
- Controls: Design of VR game controls, including hand gestures and controller inputs.
- Feedback: Visual and auditory feedback mechanisms for player actions.
Screens
- Home Screen: Layout and design elements for the game's home screen.
- Gameplay Interface: Guidelines for in-game UI elements like score, timer, and player status.
- Settings & Options: Design of settings menus, including audio, controls, and graphics options.
In-Game Visuals
Characters and Objects
- Style: Artistic direction for characters, coins, and interactive objects.
- Textures: Guidelines for texture creation and application.
Environments
- Themes: Description of environment themes and variations.
- Lighting: Guidelines for lighting setups and effects to ensure consistency.
Marketing Materials
Promotional Graphics
- Templates for promotional graphics, including social media posts, banners, and ads.
Merchandise
- Guidelines for applying branding on merchandise, such as t-shirts, caps, and posters.
Appendices
Asset Repository
- Location and access details for digital assets, including logos, icons, and templates.
Version Control
- Process for updating and maintaining the style guide.
Metadata
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documentationImprovements or additions to documentationImprovements or additions to documentation