From f83376fb7df6daf4235c0004e96696d52c76c109 Mon Sep 17 00:00:00 2001 From: murshex <32241825+murshex@users.noreply.github.com> Date: Mon, 21 Jul 2025 08:39:29 -0400 Subject: [PATCH] Fix typo --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 9c6a39e6..02ce2e63 100644 --- a/README.md +++ b/README.md @@ -1375,7 +1375,7 @@ The `MemoryPack.UnityShims` package provides shims for Unity's standard structs 1. Unity version does not support CustomFormatter. 2. If you are using .NET7 or later, MemoryPack binary format is not fully compatible with Unity. - - This problem occurs with value types that `[StructLayout(LayoutKind.Auto)]` is explicitly specified. (The default for struct is `LayoutKind.Sequencil`.) For such types, binaries serialized in .NET cannot be deserialized in Untiy. Similarly, a binary serialized in Unity cannot be serialized in .NET side. + - This problem occurs with value types that `[StructLayout(LayoutKind.Auto)]` is explicitly specified. (The default for struct is `LayoutKind.Sequential`.) For such types, binaries serialized in .NET cannot be deserialized in Unity. Similarly, a binary serialized in Unity cannot be serialized in .NET side. - The affected types typically include the following types. - `DateTimeOffset` - `ValueTuple`