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CHANGELOG
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24 lines (19 loc) · 1.12 KB
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# Changelog
All notable changes to this project will be documented in this file.
## [Released]
## [3.1.0] - 2026-02-24
- Added links to paper preprint and video.
- Added maximum threshold to mesh triangle count to prevent long computation times and memory usage for high resolution meshes.
- Added demonstrator build for the specular raytracing in large scale environment. Available for download on the releases page.
## [3.0.0] - 2026-02-17
- Added parallel processing to diffraction component to speed up computation time.
- Added emitter and receiver simple directivity model support for passive/direct mode.
- Added visualisation for strength for direct mode next to the LOS visualisation.
- Added several debug functions to help with calculating computation analysis results.
## [2.0.0] - 2026-01-16
- Added SceneCapture to Pawn and retrieved camera capture to place into DataMessage example.
- Added emitter and receiver simple directivity model.
- Fixed for total summed strength for diffraction component points.
- Fixed specular reflection direction being opposite for maximum strength.
## [1.0.0] - 2026-01-09
- First release.