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Paks with odd compression won't add to the load order, even though manually adding them is fine. #13

@ahhh-reptar

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@ahhh-reptar
[2026-03-03 13:37:21]  Scanning .pak files for mod metadata ...
[2026-03-03 13:37:21]  Failed to read /home/zdk/.config/AmethystModManager/Profiles/Baldur's Gate 3/mods/KaiLimeUI.pak/KaiLimeUI_C.pak: Decompression failed: corrupt input or insufficient space in destination buffer. Error code: 1214
[2026-03-03 13:37:21]  Failed to read /home/zdk/.config/AmethystModManager/Profiles/Baldur's Gate 3/mods/AutomaticMagicalSecretsExtender/AutomaticMagicalSecretsExtender.pak: Unknown LSPK compression method: 3
[2026-03-03 13:37:21]  Failed to read /home/zdk/.config/AmethystModManager/Profiles/Baldur's Gate 3/mods/Automatic Spell Sniper List Modifier/MikeshardmindSpellSniper.pak: Unknown LSPK compression method: 3
[2026-03-03 13:37:21]  Failed to read /home/zdk/.config/AmethystModManager/Profiles/Baldur's Gate 3/mods/UA Fighting Styles/UAFightingStyles.pak: Unknown LSPK compression method: 3
[2026-03-03 13:37:21]  Failed to read /home/zdk/.config/AmethystModManager/Profiles/Baldur's Gate 3/mods/Dynamic Fighting Initiate/MikeshardmindFightingInitiate.pak: Unknown LSPK compression method: 3
[2026-03-03 13:37:21]    Found metadata for 458 mod(s).
[2026-03-03 13:37:21]  Resolving load order with dependency sorting ...

Manually adding these mods to the load order via BG3MM (through wine) still loads the game fine.

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