Skip to content

Latest commit

 

History

History
87 lines (70 loc) · 2.87 KB

File metadata and controls

87 lines (70 loc) · 2.87 KB

Changelog

1.0.16 (2 May 2025)

  • BigNumber.ToInt(), BigNumber.ToFloat()
  • glitch item type
  • buffs.GetCount(), debuffs.GetCount()
  • foe.buffs.GetCount(), foe.debuffs.GetCount()
  • buffs.GetTime(), debuffs.GetTime()
  • foe.buffs.GetTime() and foe.debuffs.GetTime()

1.0.15 (10 July 2024)

  • event.GetObjectiveId(), event.GetObjectiveProgress() and event.GetObjectiveGoal()
  • encounter.isElite, encounter.eliteMod
  • item.left.gp, item.right.gp

1.0.14 (4 June 2024)

  • undocumented loc.nextGoalId, loc.nextGoalName and loc.nextGoalStars

1.0.13 (4 April 2024)

  • fixed sys.isPC constant
  • big_tomb foe suggestion
  • tower shield item suggestion

1.0.12 (7 February 2024)

  • added continue keyword

1.0.11 (7 February 2024)

  • added break keyword (LOL)

1.0.10 (30 November 2023)

  • added ui.openInv() and ui.openMind()
  • added draw.Player(x, y) info

1.0.9 (26 October 2023)

  • BigNumber variable type and their function completion
  • added time.msbn and removed time.ms
  • fidex math.pi coloring
  • added math.e, math.Exp() and math.Atan()
  • added Known issues in README
  • added herobrine

1.0.8 (14 October 2023)

  • added foe.GetCount() function
  • added item.GetLoadoutL() and item.GetLoadoutR() functions
  • added sys.os, sys.isMobile, sys.isPC and sys.isConsole constants

1.0.7 (12 September 2023)

  • item's state and time completion

1.0.6 (26 August 2023)

  • talismans in item.GetCooldown() function

1.0.5 (25 August 2023)

  • key namespace
  • buffs.oldest and debuffs.oldest

1.0.4 (13 August 2023)

  • summon namespace
  • talisman item in equip completion
  • fixed sys.fileUrl and sys.cacheRemoteFiles coloring
  • fixed stonescript namespace coloring

1.0.3 (3 August 2023)

  • equip gold weapon coloring and completion
  • equip heavy hammer weapon completion and coloring
  • sys. constants and functions completion
  • stonescript.SetMaxExecutionTime() function completion
  • updated disable hud info and added pfarbu options coloring
  • fixed disable completion suggestions

1.0.2 (21 August 2022)

  • equip shiny weapon coloring and completion
  • item.left / item.right weapon classes (dI dF F...)
  • weapon classes fix (some classes were not displayed correctly)

1.0.1 (30 June 2022)

  • item.left & item.right suggestions
  • arm instead of skeleton arm in weapons suggestions
  • []. array suggestions
  • weapons effect coloring (D, dp, dP, dh, dL, du, dU, df, dF, di, dI, A, ap, aP, ah, aL, au, aU, af, aF, ai, aI)
  • input-filters coloring only after key... sequence (key = D)
  • Link to GitHub Repo in extension page
  • Removed tooltips during the creation of a new variable / function name (var ... / func ...)
  • More illustrations in the README file

1.0.0 (10 May 2022)

  • Initial release!