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Description
Just a list of very small nitpicks that at some point I plan to fix.
- With the addition of RenderUtils#TITLE_COLOR, item tooltips should use it instead of Minecraft's vanilla blue;
- base module
- modular-armor module
- simulacrum module
- You can drop your Deep Learner with its screen open;
- Trial's "there's an issue here" particle could/should be unique, maybe something glitch-looking?
- Addons mess up the order of the creative tab and mod list;
- Trial Key's unbound tool tip is too large to fit into the screen at most resolutions;
- I'm slightly bothered by the fact no item on this mod uses Minecraft's rarity system, even when it's granted;
- Attempt to give REI ui parity (check Parity with Simulacrum's GUI style #68 for details);
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