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230 lines (165 loc) · 4.66 KB
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"this module bundles all classes and functions pertaining to the AST and it's structure."
from antlr3.tree import CommonTree, CommonToken;
from CoreLexer import ID, APPLICATION
from decimal import *
def mk_ap_chain(list_lst):
"helper function to: parse a linear list of ASTNodes into an application spine and construct (un)saturated constructors"
# collapse all constructor nodes, assume there are enough arguments to saturate it
if len(list_lst) >= 2:
i = 0
while i < len(list_lst):
if list_lst[i].__class__ == ConstructorNode and not list_lst[i].saturated() and len(list_lst[i].expressions()) == 0:
for j in range(1, list_lst[i].arity()+1):
if j > len(list_lst):
break;
list_lst[i].addChild(list_lst[i+1])
del list_lst[i+1]
i += 1
# check again if the list has more then 1 element, constructor reduction could have dropped it to 1
# format linear list as application spine
if len(list_lst) >= 2:
# now collapse the remaining nodes into an application spine
chain = ApplicationNode(APPLICATION)
list_lst.reverse()
chain.addChild(list_lst.pop())
chain.addChild(list_lst.pop())
while len(list_lst) > 0:
ap = ApplicationNode(APPLICATION)
ap.addChild(chain)
ap.addChild(list_lst.pop())
chain = ap
return chain
else:
return list_lst[0]
class ASTNode(CommonTree):
def __init__(self, payload):
if type(payload) == int:
CommonTree.__init__(self, CommonToken(type=payload, text=self.spelling))
else:
CommonTree.__init__(self, payload)
def __repr__(self):
return self.toString()
# Top Level Constructs (Program / Combinator)
class ProgramNode(ASTNode):
spelling = 'PROGRAM'
def combinators(self):
return self.children
class CombinatorNode(ASTNode):
spelling = 'COMBINATOR'
def name(self):
return str(self.children[0])
def parameters(self):
if len(self.children) == 2:
return []
return self.children[1:-1]
def body(self):
return self.children[-1]
# Lambda Nodes
class LambdaNode(ASTNode):
spelling = 'LAMDA'
def parameters(self):
return self.children[0:-1]
def body(self):
return self.children[-1]
# Local (Recursive) Definitions
class LetNode(ASTNode):
spelling = 'LET'
def definitions(self):
return self.children[0:-1]
def body(self):
return self.children[-1]
class LetRecNode(ASTNode):
spelling = 'LETREC'
def definitions(self):
return self.children[0:-1]
def body(self):
return self.children[-1]
class DefinitionNode(ASTNode):
spelling = 'DEFINITION'
def name(self):
return str(self.children[0])
def body(self):
return self.children[1]
# Algebraic Data Types
class CaseNode(ASTNode):
spelling = 'CASE'
def condition(self):
return self.children[0]
def alternatives(self):
return self.children[1:]
class AlternativeNode(ASTNode):
spelling = 'ALTERNATIVE'
def tag(self):
return self.children[0].value()
def parameters(self):
return self.children[1:-1]
def body(self):
return self.children[-1]
class ConstructorNode(ASTNode):
spelling = 'PACK'
def tag(self):
return self.children[0].value()
def arity(self):
return self.children[1].value()
def expressions(self):
return self.children[2:]
def saturated(self):
return self.arity() != 0 and len(self.expressions()) != 0 and self.arity() == len(self.expressions())
# Binary Operators
class BinaryNode(ASTNode):
def left(self):
return self.children[0]
def right(self):
return self.children[1]
# Function Application
class ApplicationNode(BinaryNode):
spelling = 'APPLICATION'
# Operators
class OrNode(BinaryNode):
spelling = 'OR'
class AndNode(BinaryNode):
spelling = 'AND'
class LessThanNode(BinaryNode):
spelling = 'LT'
class LessThanEqualNode(BinaryNode):
spelling = 'LTE'
class GreaterThanNode(BinaryNode):
spelling = 'LT'
class GreaterThanEqualNode(BinaryNode):
spelling = 'GTE'
class EqualNode(BinaryNode):
spelling = 'EQ'
class NotEqualNode(BinaryNode):
spelling = 'NEQ'
class AddNode(BinaryNode):
spelling = 'ADD'
class MinNode(BinaryNode):
spelling = 'MIN'
class DivNode(BinaryNode):
spelling = 'DIV'
class MulNode(BinaryNode):
spelling = 'MUL'
# Basic Primitive Values (id's and numeric constants)
class BasicNode(ASTNode):
def toStringTree(self):
return self.toString()
class IdentifierNode(BasicNode):
spelling = 'ID'
def binder(self, node = None):
if node == None:
if hasattr(self, '_binder'):
return self._binder
return None
self._binder = node
class IntNode(BasicNode):
spelling = 'INT'
def value(self):
return int(self.toString())
class FloatNode(BasicNode):
spelling = 'FLOAT'
def value(self):
return Decimal(self.toString())
class CharNode(BasicNode):
spelling = 'CHAR'
def value(self):
return self.toString().replace('\'', '')