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Sound #5

@arthurrichards77

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@arthurrichards77

Recent rewrites have removed the sound capability. Suggest it gets re-integrated by following the template f the mission hander. The BT builder function can make a SoundAssistant object and then use its methods to make Behaviours that play sounds. Ought to always be optional as it's risky that not all systems will support it. Maybe a "no sound" option for the ControlAutomaton?

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