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script.js
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50 lines (42 loc) · 1.13 KB
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var timer = 60;
var score = 0;
var hitrn = 0;
function incScore(){
score+=10;
document.querySelector("#scoreVal").textContent = score;
}
function getNewHit(){
hitrn = Math.floor(Math.random()*10)
document.querySelector("#hitVal").textContent = hitrn;
}
function bubblemaking(){
var clutter = "";
for (let i=1; i<=220; i++){
var rn=Math.floor(Math.random()*10);
clutter +=`<div class="bubble">${rn}</div>`;
}
document.querySelector("#pbtm").innerHTML=clutter;
}
function runTime(){
var timerInt = setInterval(function(){
if(timer>0){
timer--;
document.querySelector("#timerval").textContent = timer;
}
else{
clearInterval(timerInt);
document.querySelector("#pbtm").innerHTML = `<h1>Game Over </h1>`;
}
}, 1000)
}
document.querySelector("#pbtm").addEventListener("click", function(dets){
var clickedNum = Number(dets.target.textContent);
if (clickedNum === hitrn){
incScore();
bubblemaking();
getNewHit();
}
})
runTime();
bubblemaking();
getNewHit();